Whoever does the game balance (I know its a leap to think someone might) needs to be sacked.
I have sent out my explorers three times and I have already gained enough presents to get BOTH Recycling Manufactures as well as two of the Blue Prints. At this rate the whole event will be done for me by the end of the week. It is way too easy and a joke. Presents should be obtained from doing adventures, aka playing the game. Sure maybe a top up from explorers but not the whole event.
Conversely the Blueprints are way too hard. One of the blueprints I brought was called Marble Mountain. This allows me to convert 500 Herbs and 500 Scarecrows into a 1250 Marble refil. Whilst I am happy to finally have a use for my herb and scarecrows that I have collected up over the last year the amount needed here is insane. On average I probably get to click 20 collectables a day. If I guess half of those are going to be herbs or scarecrows that's 10 per day which I think is pretty generous. Collecting 1000 is therefore 100 days of game play. Even if you are a 12 hours a day player and got 2 cycles of collectables thats still 50 days of play to get the resources to create 1250 of marble. Seriously ???? I can just send out a couple of explorers and have the same result in less than 15 minutes. Why would anyone bother?
BB You spent so much time and effort to implement this feature but no one will ever use it... well maybe once a year...why did you go to all that trouble for something no one will ever use ?
I did the Getting into the Christmas Spirit adventure and got rewarded with 1000 exp points. Not really what I wanted as a level 50 player. I guess I wont be doing any more of those.