Regardless if you have seen it or not, Doesn't make it any less true.
Same as above really, Just because you are unaware doesn't change a thing. Plus to be honest with you all games come with bugs and issues, Much would depend on the size of the team and the funding of the game. If you wish to play a game with AAA support your probably better off paying/playing for the privilege, There is always going to be a trade off between a game that costs money to play to a free to play game.
Owed something? no they are no owed anything, UBI may terminate any part of this service at any time. If your in doubt please check the TOS.
A few days of unannounced maintenance a year hardly make the service unstable.
I am not trying to dissuade your opinion, I am just stating facts as best I can. I am perfectly happy with the service I have been provided with, That is why I have played this for almost 3 years now.
Its irrelevant what slang is used in game, The fact of the matter is they have been categorised as "epic raids"/"epic adventures" for a very long time within the game. Much of the community either didn't read the Dev Diary or just didn't understand it. Either way its a perfect example of the community just not seeing/understanding what is written in black and white.
once again posts seem to be going off topic (very common on this forum)....
despite what people think there are still serious issues that the 2 down times have not address..and which no one can refute tbh...
no matter what kind of slant you wanna put on it BB have failed to sort these out...if some think they have then it must be nice living in dreamland
if you think they are trying then where is the evidence....cause i cant see it...the same problems are occurring now as they did before the down time...so once again enjoy living in dreamland.....
if you don't experience these issues for yourself do you disbelieve what you must be seeing wrote in your guild chat and what people write in the forums?...
i personally don't think they are in any rush to sort out any of the issues...as they stated before and i read this their aim is to reduce the amount of adventure people are doing....these issues have certainly done that along with serious nerfing of other aspects of the game.......
imo i would suggest that the players are split into 2 camps...the freeloader/casual type and the gem buying/hardcore type...and this decides which way they view the game and how they react to issues....
freeloaders don't really care about what level service they receive as they just happy its free....yay!
casual player don't really do enough adventures to be bothered by crazy general behaviour /lag
gem buyer feels they have spent good money to buy gems and expect a game to work as its meant to...
hardcore plays loads of adventures a day and it constantly frustrated by the crazy gen behaviour/lag and want the game to work as its meant to....
But it does highlight the issue of poor communication. And, even if has been written (to borrow from Douglas Adams) at "the bottom of a locked filing cabinet stuck in a disused lavatory with a sign on the door saying 'Beware of the Leopard'", and was done so with the best of intentions, it doesn't mean something will actually happen. I guess only time will tell.
Yes, it does... it affects the players' perception of the changes. If the information that the loot balancing is supposed to be a work in progress is not widely disseminated by official sources, in tandem with a track record of 'minor tweaks' taking months to appear, if at all, then that can serve to fuel the very kind of criticism you are objecting to in this thread. This is part of what I am talking about when I say it is as a result of a culture that the company is allowing to propagate.Same as above really, Just because you are unaware doesn't change a thing.
If I wanted a game with "AAA support", then I wouldn't have started playing a game with BETA plastered all over the front page. However, I do not feel it is unreasonable to expect a better level of stability in a game AFTER it removes that BETA tag and the fact remains that since that happened there have been multiple prolonged periods (of at least a week) where the game was nigh on unplayable for me... that never happened to me whilst the game was still BETA and I have literally logged into this game every day for over two years now.Plus to be honest with you all games come with bugs and issues, Much would depend on the size of the team and the funding of the game. If you wish to play a game with AAA support your probably better off paying/playing for the privilege, There is always going to be a trade off between a game that costs money to play to a free to play game.
LOLA few days of unannounced maintenance a year hardly make the service unstable.
No.. that wouldn't.. but a few days of unannounced maintenance in just over a week is a different story... especially when they don't even touch some problems that a significant chunk of the player base have been dealing with for weeks.
Yes, you are right. In a strict legal sense players are not owed anything.Owed something? no they are no owed anything, UBI may terminate any part of this service at any time. If your in doubt please check the TOS.
In that same strict legal sense players are not obliged to pay anything either.
Same as with any other product or service, if the company want to continue to make money then they need to provide value...
...value which you are obviously receiving... good for you!I am perfectly happy with the service I have been provided with, That is why I have played this for almost 3 years now.
Others, however, obviously disagree and they have the right to express their opinions on it here, just as much as you have the right to express yours. What section of the forum they choose to do it in is irrelevant. Whether you, or anyone else, find it to be constructive or otherwise it is still feedback.
Like I said previously, I have played this game now for just over two years. I keep playing it because I love the premise behind it and I enjoy playing it immensely... when it works! It is because of this enjoyment that I care about what happens to the game and so I come here to provide feedback, both positive and negative. The fact that the negative seems to be outstripping the positive lately is indicative to me that the level of service we are getting is degrading. I know that is not a fact, and merely my opinion, but it is one that this forum tells me I share with others.
As you say, we're not owed anything, but if, like me, other players don't feel they are getting what they pay for then they will stop paying... free to play game or not, we are their customer base and if they do not provide a service that sufficient levels of us are willing to invest in then they will not make money and then the game will be closed down by the bean counters.
Yes, I recognise that one of the ways to do that is to introduce new content, and I applaud them for continuing to try. I also recognise that there is a tendency for perfectionism from developers and someone needs to define some degree of limitations to that perfectionism. However, anyone casting an unbiased, critical eye over the feedback from Colony Mode on these forums will have to work hard to find anything significant of a positive nature. About the best I have managed to read here is a select few using words like "potential" which, in essence, means that things are some significant way from ideal. On the other hand I have read, both here and in game, people who were keen to see a PvP aspect introduced who have expressed reservations, if not outright disappointment, at what has been presented to them.
When you add the bugs introduced to normal adventuring to this failure to deliver on players expectations regarding PvP it does not bode well and the "negativity" people, such as MOD_Kioco and yourself, are complaining about is a direct, and inevitable, result of those failures. If you are sick of the complaints then look to the source. Complaining about the complainers will serve no good save to raise questions such as this:
But, speaking of ATHTHEMANIAC's post, there is one point he makes worthy of some serious consideration:
Now I'll leave you with a final thought to consider before I tear my attention away from the forums for a good, long while in order to deal with important matters of festive fun:
Of these types of players... which one(s) regularly pay the bills to keep the servers running?
Take care everyone and have a wonderful time over the holiday!
Peace!
Out!
So what is the use of puting things in proper categories? Atleast here I get some kind of reponse, even the one from MOD kioco
http://forum.thesettlersonline.com/t...263#post272263
Adventure is now finnished, I am out of 30k coins and what did I gain from puting it in correct category? Nothing.
Was the thread constructive enough?
Is it not time to band together to get some of the problems fixed. I myself just lost 360elites in a bug. i have now been told its my own fault for doing a block as blocks are not recomended. Even though they have a unit that is designed to block.
Come on,someone must know a way we can get a decent service. Any ideas before i buy an xbox
Holiday madness (Hope everyone is having grand assorted Winter Holidays!) and general TSO exhaustion have kept me from this thread, even full as it now with some very valuable feedback and the beginnings of some long overdue discussions, and a good deal from the game, so though the holiday timing feels off this is already much belated:
I did not intend to imply MODs can't be moderated, though it does sometimes feel that way I know it's not the case. Rather, when a MOD in their MOD_hat falls, steps, or leaps outside the rules they're meant to enforce it makes the prospect of being modded by them decidedly uncomfortable, more so when no apology follows. This is awkward, to say the least. At the time I was hard pressed to think of a tactful way to say that and my ellipsis could easily be read several ways, so 'clarity'. Even if it's late.
Hey Brayarg, I don't mean to direct this all at you personally. Your posts contain some things that are, I think, fairly representative of the views of a section of TSO people and I've pulled from them more as reference than anything else.
Regarding new, re-balanced loot:
The only posts about the first iteration of new loot I remember seeing were on the test server, posted 30.09.
also at the bottom of this post: Version changes 30th SeptemberOriginally Posted by BB_Mara
The PvP/Colonies Diary says:
but nothing about more loot adjustments in the bottom post listing the changes to the then current game.
While new loot could definitely stand some tweaking (and a few solid thumps) unless I've missed something it's really not at all clear if further changes are still planned or not, and the original mentions of loot iterations, at this point, really couldn't be more:
Regarding Fairytales/"Epic Raids":
Following the 25.11 update Support were also referring to the changes in enemies on "epic adventures". Players were not the only ones confused, the name "Epic Raids" was just confusing. From day one.
It doesn't help that recent Diaries, Press Releases and other info have been less than reliable, the "50% faster" of "Production Weeks" was and is still wrong, as is the Official Info here: [Dev Diary] Exotic Wood Tree Nursery and Decoration, Overview on Generals saying Generals are available from levels - and 4. They aren't, and that is basic stuff. The Colonies/PvP tutorial video in the Help Archive was "introduced" when it hit the front page, a day after appearing in-game with the PvP/Colony update as being just made (it wasn't) and with no mention of its location in-game. Then there were, among others, the silent changes to Adventure types, and the population "fix" with another downtime "compensation" that wasn't... even the Grinch doesn't deserve having responsibility for that series of events thrust upon him.
BB do do a lot of things right else no-one would be here and that is, as ever, well worth remembering.
*But*
It's been said often that [in colour] are "only human", and while the average everyday player does certainly bear some responsibility for keeping informed it should not be quite so challenging and it would help a great deal if the available information was a little more accurate, timely, easy to find, and understandable. [plaintext] are after all, also "only human."
Last edited by Iolanthe; 28.12.14 at 04:42.
i just skip all those self experienced stuff, and coop with you crazybat, one time the blocks work okay, and the other time it's all bleeped up.
before anyone will give me some doodoo about blocks are not meant to be, that's crap, otherwise every gen would be intercepted by the first camp they would pass while it's already under attack.
i really think BB should reconsidder the loot changes , especially the ones from coop adv's, and some for the lower level players as iotp.
also think they should LISTEN to the players.
me personally do not enjoy the game as i did before, and as far as i know a lot of players in my friendlist too. which will lead to a huge reduce of daily paying players.
Ignore my opinion, i don't care less. can only say what i personally feel and notice around me.