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Thread: Take gold coin out of game to fix rampant inflation

  1. #21
    Original Serf
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    They really do need to sort this issue. I took 3 months out and watermills went from 2-4k up to 40k plus ! yeah its ok if you have 3-4 gold towers, but again the time will come when gold coins will be pointless. A currency shift will take place, & a rare high end resource will become the new currency, maybe saltpeter or titanium bars. personally, i think granite is leading the charge atm, maybe grout will after that.

  2. #22
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    Whilst coins are freely available and gems and granite are not the inflation will continue. People will not throw away massive amounts of gc on new trivial things because they remember the old value. BB has made matters worse recently by nerfing the loots, so now granite is even harder to come by, its price has now gone from 3:1 to 5:1 on GC. Inflation is part of any economy game.

  3. #23
    Ruler of the Land
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    Quote Originally Posted by Baggis View Post
    Inflation is part of any economy game.
    +1
    25/11-14 , 23/02-16 .. The end is coming and it will look like this .

  4. #24
    Raving Rabbid matie2506's Avatar
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    removing gold would be worst in game possible ruïns the game IMO
    Retired settler, may 2012 - oktober 2017

  5. #25
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  6. #26
    Ruler of the Land Xibor's Avatar
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    Leave the TO and free market alone. With a game so heavy on economics there will always be fluctuations and even more so as items are added and removed. It's a challange to keep up with shifting values yes, but so it is in real life - as technology changes some things become worthless and some become more valuable. Learn to adapt. There will always be players needing some stone, and always be players needing a BK. Look for the opportunities and they are there (if you know how to read a market). Track the prices, get a feel of what things are going for, anticipate when shifts occur in the game (like weapons gone from ls) and you should be able to guess what's coming.
    Free market rules!

  7. #27
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    Quote Originally Posted by Xibor View Post
    Leave the TO and free market alone. Free market rules!
    Did you even read the thread?

    Nobody said run this sql query: "update * from players.storage set amount=0 where item == 'coins';" People suggest that items should be introduced which remove huge quantities of coins from the game in exchange for ingame goods and services - and you reply "Leave free market alone", with the argument "Technology changes". Yeah, guess what: That's the suggestion: Change some things in the game. But you seem to be opposed?
    Do you prefer the game to be stale and stagnant as more and more things become obsolete?

  8. #28
    Glorious Graduate
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    Quote Originally Posted by Baggis View Post
    BB has made matters worse recently by nerfing the loots, so now granite is even harder to come by, its price has now gone from 3:1 to 5:1 on GC. Inflation is part of any economy game.
    Getting granite from adventure loots hasn't changed much, yeah one now gives a bit less another a bit more, but overall it still drops quite a bit. The main reason why granite has gone to 5:1 is that high level players now need it as well to do the lvl 5 to 6 upgrades. These upgrades demand a lot of granite, so less will be available for trade (there is your free market ;-) ). If they would have made those upgrades x coins/ x grout instead, more granite would be free for trade and price would drop. People would want coins more...

  9. #29
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    Quote Originally Posted by Shelob81 View Post
    The main reason why granite has gone to 5:1 is that high level players now need it as well to do the lvl 5 to 6 upgrades.
    ...and let's not forget all those players who previously didn't bother with cannon/damascene/crossbow chains now trying to amass the huge amounts of granite required to build/upgrade them.

  10. #30
    Ruler of the Land Xibor's Avatar
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    Quote Originally Posted by Sharpielein View Post
    People suggest that items should be introduced which remove huge quantities of coins from the game in exchange for ingame goods and services
    I have no problem with new items being introduced that would be purchased with coins. These should also then be available on the free market. I was specifically refering to the start of the post and the suggestion there be no gold coins at all, which is clearly silly. So it sounds like we just picked up on seperate sub-focus from the thread. If items could be added for the overly rich players to use their coins on that would be great.
    The example above by Baggis of how the change to loot has caused people to start to manufacture more weapons which has changed pricing ratio I think is mostly to the point of most of the thread responses. That's what I meant by free market and supply and demand and was against the notion of a built-in inflation by design of the game which some people have suggested. That's exactly how a economic game should work.
    Last edited by Xibor; 20.01.15 at 19:45.

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