Hello,
Just some questions and observations I gathered from playing PVP/Colonies. I was very excited at the beginning, having completed all the achievements in the regular game I was looking forward to getting new achievements.
I'm currently trying to do the Expert Conqueror achievement (win huge colony from player while losing less than 650 units). It's an easy achievement at Tier 1, but at Tier 2 it's almost impossible. Especially with all the unpredictability from the new fighting system.
1. Chain intercept: if I attack a camp and another camp intercepts me, after fighting the camp that intercepts me, if another camp is nearby, it will intercept as well, even though the path of my general was not going anywhere near that camp. Is this a feature or a bug?
2. Intercept bugs: it happened several times that a general went past a camp that was in theory going to intercept, and when I logically assumed that I can go past that camp without being intercepted, I was actually intercepted.
3. Medipack bugs: I searched for a colony, got in, and I noticed that even before sending the generals to it, all 5 medipacks were used.
Why aren't achievements adjusted for colony tier difficulty? It is very easy to take a huge colony with under 650 units at tier 1 but almost impossible at tier 2. Not being able to do this achievement at tier 2 prevents me to play more PVP since if I barely miss the 650 unit mark at tier 2, I will for sure not be able to make it at tier 3. A good suggestion is to allow players to use more medipacks for high tier colonies.
How can we go back from tier 2 to tier 1, or from tier 3 to tier 2? Initially, I managed to do so by searching for colonies, accepting them and cancelling them. After the last maintenance it is not possible anymore. Is moving up/down tier a feature of the new system? If so, where is it documented?
All in all, after only playing PVP/Colonies since they were introduced, I will give it a rest until the issues are fixed.
Feel free to comment about your experiences, maybe we can learn from each other...