
Originally Posted by
fishslice
I must be one of the few that is happy with this idea of no weapons from loot.
The way I see it is that BB felt the problem was that once people had made 200 Crossbow Men, 200 Elite Soldiers and 200 Cannon Men that was it, game over for the Elite Weapons and they just ended up getting traded for profit. Now people will have to think a little more about the adventures they do, the troops they hold and what they are prepared to lose.
Additionally people have said many times on this forum that they no longer feel the need for the large bread lines they once had due to the number of settlers dropped from adventures and the extra settlers available from Village Schools. Also with the inclusion of grout many buildings are able to be upgraded to Level 6. These factors mean that many people will be complaining about loss of weapons but still have islands that overproduce lots of basics which they are happy to sell for profit. Maybe people will realise that they cant have an island that over produces in one area for trade purposes but then under produces in another area such as weapons without having a price to pay.
I don't even see Iron production being an issue, lots of iron is now becoming available with extra Iron or Iron Fillers being dropped in loot. I do think coal will be a problem but then again this is where those that have the Epic Workyard (or 2) will be at an advantage and as such those that invest in Gems will again see them selves at a time advantage over free to play players.
We are getting to a position where Epic Adventures truly are truly Epic (with the XP and Star Coins being the main reward and not just a profit source) whilst Fairytale Adventures are the types of adventure that cant be done in 3-4 hours anymore but do become the Adventures for those that are not faint of heart and have the resources to undertake a deed of hardship and worthy of Fairytales in the quest for those mythical rewards. Rather than the situation today where a decent player is able to get all the items worth having from beans and beanstalks within a month.
People wanted a game that wasn't easy to get to L50 and the End Game position that it is often referred to. BB has made a significant change to make this a longer term experience and to ensure that L50's have a lot still to do once they get there. I feel they have achieved this.
Regards
fish