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Thread: Different Guides by DLCatlord

  1. #31
    Glorious Graduate
    Join Date
    Nov 2014
    Location
    Australia
    Posts
    123
    World
    Newfoundland
    The Phoenix Guild Presents Surprise Attack
    (No Losses) (No blocks)



    (For Full Picture)

    Generals Used

    Younger Gemini General (1-Up) x 8, Master of Martial Arts (1-Up) x 3, Nusala (1-Up) x 2, Older Gemini General (MP)

    Troops Suggested: 100C 600XB
    Tested Losses: 0

    (G1)


    The Camp marked as X can be attacked by Nusala using 180XB, but if you launch your attack from player two's landing zone (See map), then this camp can be skipped.

    Camp 1: 130 Karl 70 Valkyrie
    + Camp 2: 100 Karl 100 Valkyrie
    (NUS) 180 XB

    Camp 3: 120 Housecarl 80 Valkyrie
    (MMA) 1XB + (OGG) 28C 267XB

    (G2)

    Camp 4: 100 Housecarl 100 Valkyrie
    (MMA) 1XB + (NUS) 180XB

    Camp 5: 140 Housecarl 60 Valkyrie
    (YGG) 1XB + (OGG) 295XB

    Camp 6: 200 Housecarl
    (YGG) 1XB + (YGG) 1XB + (YGG) 1XB + (OGG) 295XB

    Camp 7: 100 Housecarl 90 Berserk
    (YGG) 1XB + (OGG) 295XB

    (G3)

    Camp 8: (Trap) 10 Grey Wolf
    (NUS) 1C

    Camp 9: 130 Housecarl 70 Valkyrie
    (NUS) 1XB + (OGG) 295XB

    Camp 10: 130 Housecarl 70 Valkyrie
    (NUS) 1XB + (OGG) 295XB

    Camp 11: 100 Jomsviking 90 Valkyrie
    (YGG) 1XB + (OGG) 295XB

    (G4)

    Camp 12: 100 Housecarl 100 Valkyrie
    (MMA) 1XB + (NUS) 180XB

    Camp 13: 100 Housecarl 100 Berserk
    (YGG) 1XB + (OGG) 295XB

    Camp 14: 120 Housecarl 80 Berserk
    (YGG) 1XB + (YGG) 1XB + (OGG) 295XB

    Camp 15: 90 Housecarl 110 Valkyrie
    (NUS) 15C 165XB

    Camp 16: 100 Jomsviking 90 Valkyrie
    (YGG) 1XB + (OGG) 295XB

    (G5)

    Camp 17: 150 Housecarl 50 Valkyrie
    (YGG) 1XB + (OGG) 295XB

    Camp 18: 160 Housecarl 40 Valkyrie
    (YGG) 1XB + (OGG) 295XB

    Camp 19: 100 Housecarl 100 Berserk
    (YGG) 1XB + (OGG) 295XB

    Camp 20: 130 Housecarl 70 Berserk
    (YGG) 1XB + (NUS) 1XB + (MMA) 1XB + (MMA) 1XB + (MMA) 1XB + (OGG) 295XB

    Camp 21: 120 Jomsviking 80 Berserk
    (YGG) 1XB + (NUS) 1XB + (OGG) 295 XB
    Last edited by DLCatlord; 10.02.20 at 04:11.

  2. #32
    Glorious Graduate
    Join Date
    Nov 2014
    Location
    Australia
    Posts
    123
    World
    Newfoundland
    The Phoenix Guild Presents Ali Baba and the Treasure of Knowledge
    (No blocks)



    (For Full Picture)

    Generals Used

    Younger Gemini General (1-Up) x 8, Nusala (1-Up) x 2, Older Gemini General (MP), Anslem (LS), Vargus (MP), Steadfast General
    Suggested Extra Generals: Older Gemini General x 2, Vargus (MP), Steadfast General

    Optional Generals: Boris/Sylvania (MP) General Loudmouth (MP)

    Troops Suggested: 1500MS 500K 600AMM 2400MMM 600B
    Tested Losses: 876MS 214K


    Additional Notes:

    Spoiler

    1: I finally added Boris and put in an optional attack for a loner general. This latest alteration also includes General Loudmouth (GLM). Resolute General can also be used in places where Vargus is the attacking general.

    2: This is by no means the only way to do this adventure, as due to the sheer scope of camps involved, endless permutations of waves etc would be possible. Where you decide to draw the line is up to you.

    3: The coloured lines between camps is just to help locate them as this is a very large adventure map.

    4: I currently have my generals all skilled with Jog and Navigation. I could shift the books elsewhere to reduce the losses slightly, but at the expense of taking far longer to complete the map.



    (G1)

    Camp 0: 70 Sword Clasher 70 Horseman 70 Dune Marksman
    (VAR) 34MS 161MMM or (GLM) 32MS 153MMM

    Camp 4: 70 Sword Wielder 80 Dune Marksman 80 Mounted Bowman
    (STG) 7MS 213K

    Camp 5: 40 Sword Wielder 70 Desert Marksman 90 Stone Cannon
    (OGG) 88AMM 207MMM or (BOR) 195MMM

    Camp 8: 80 Horseman 80 Mounted Bowman 1 Shrewd Thief
    (ANS) 17MS 35K 113B

    Camp 17: 100 Sword Master 120 Desert Marksman
    (STG) 18MS 202MMM

    Camp 19: 70 Sword Wielder 70 Mounted Bowman 70 Stone Cannon
    (YGG) 28MS + OGG 295MMM or (YGG) 28MS + (BOR) 195MMM

    Camp 22: 80 Sword Master 90 Horseman 70 Stone Cannon
    (OGG) 55MS 170AMM 70MMM

    Camp 30: 50 Sword Master 90 Dune Marksman 60 Mounted Bowman
    (STG) 6MS 214K

    Camp 25: 90 Sword Wielder 100 Horseman 1 Treacherous Thief
    (OGG) 54MS 104MMM 137B or (BOR) 195MMM

    (G2)

    Camp 14: 100 Desert Marksman 30 Mounted Bowman 100 Stone Cannon
    The attack with the YGG should be with an MS or else you may lose MMM on second wave.
    (YGG) 1MS + (OGG) 295MMM or (YGG) 1MS + (BOR) 195MMM

    Camp 24: 100 Dune Marksman 120 Mounted Bowman
    (VAR) 31MS 164MMM or (GLM) 29MS 156MMM

    Camp 31: 40 Sword Clasher 100 Horseman 100 Desert Marksman
    (OGG) 39MS 256MMM or (BOR) 20MS 175MMM

    Camp 29: 100 Sword Clasher 100 Horseman 1 Smart Thief
    (OGG) 40MS 255MMM or (BOR) 20MS 175MMM

    Camp 52: 100 Sword Clasher 110 Desert Marksman
    + Camp 60: 70 Dune Marksman 70 Desert Marksman 70 Stone Cannon
    (OGG) 295 MMM or (BOR) 195MMM

    Camp 61: 70 Sword Wielder 70 Desert Marksman 80 Mounted Bowman

    *The attack on 62 can be combined with 61 by attacking 62 directly. Make sure you

    leave some space between the YGG's and the OGG to allow the intercept from camp 61.

    (YGG) 15MS + (YGG) 1AMM + *(OGG) 1MS 294MMM or (YGG) 15MS + (YGG) 1AMM + (BOR) 1MS 194MMM

    Camp 62: 120 Sword Clasher 130 Desert
    *(OGG) 1MS 294MMM or (BOR) 1MS 194MMM

    Camp 58: 70 Sword Clasher 70 Sword Master 90 Desert Marksman
    (STG) 10MS 210MMM

    Camp 59: 80 Sword Wielder 70 Horseman 1 Scarred Thief
    (STG) 36MS 184K

    (G3)

    Camp 9: 250 Sword Clasher
    (OGG) 295 MMM

    Camp 6: 80 Sword Wielder 70 Horseman 80 Desert Marksman
    (STG) 35MS 185MMM

    Camp 3: 100 Sword Clasher 100 Mounted Bowman 1 Mysterious Thief
    (VAR) 34MS 161MMM or (GLM) 33MS 152MMM

    Camp 53: 70 Sword Clasher 80 Horseman 80 Dune Marksman
    (OGG) 32MS 263MMM or (BOR) 20MS 175MMM

    Camp 54: 120 Sword Wielder 120 Stone Cannon
    (OGG) 14MS 120AMM 161MMM

    Camp 46: 80 Horseman 80 Desert Marksman 80 Stone Cannon
    (OGG) 32MS 263MMM or (BOR) 16MS 179MMM

    Camp 43: 80 Sword Master 100 Horseman 1 Shrewd Thief
    (OGG) 55MS 100AMM 140MMM or (BOR) 41MS 79AMM 75MMM

    Camp 7: 100 Sword Wielder 100 Horseman 1 Greedy Thief
    (YGG) 38MS + (YGG) 1AMM + (VAR) 24MS 171MMM or (YGG) 38MS + (YGG) 1AMM + (GLM) 23MS 162MMM

    (G4)

    Camp 11: 60 Sword Master 80 Horseman 80 Desert Marksman
    (STG) 39MS 181MMM

    Camp 16: 100 Sword Wielder 40 Mounted Bowman 100 Stone Cannon
    (YGG) 4MS + (OGG) 20MS 275AMM

    Camp 12: 120 Desert Marksman 100 Stone Cannon 1 Mysterious Thief
    (OGG) 8MS 287MMM or (BOR) 8MS 187MMM

    Camp 15: 40 Sword Clasher 50 Sword Wielder 50 Horseman 100 Stone Cannon
    (OGG) 25MS 150AMM 120MMM or (BOR) 20MS 40K 135AMM

    Camp 10: 100 Sword Clasher 100 Stone Cannon 1 Smart Thief
    (OGG) 295MMM or (BOR) 195MMM

    Camp 23: 90 Sword Wielder 40 Mounted Bowman 90 Stone Cannon
    (YGG) 4MS + (YGG) 1AMM + (OGG) 295MMM or (YGG) 4MS + (YGG) 1AMM + (BOR) 195MMM

    Camp 40: 100 Horseman 100 Stone Cannon
    (OGG) 39MS 256MMM or (BOR) 20MS 175MMM

    Camp 51: 80 Sword Wielder 90 Dune Marksman 70 Stone Cannon
    (STG) 6MS 214MMM

    Camp 49: 40 Sword Clasher 90 Horseman 90 Desert Marksman
    (OGG) 36MS 259MMM or (BOR) 20MS 175MMM

    Camp 50: 90 Horseman 90 Stone Cannon 1 Scarred Thief
    (VAR) 35MS 160MMM or (GLM) 33MS 152MMM

    Camp 48: 90 Horseman 90 Dune Marksman 1 Smart Thief
    (OGG) 36MS 259MMM

    (G5)

    Camp 34: 110 Horseman 100 Dune Marksman 1 Greedy Thief
    (ANS) 22MS 143MMM

    Camp 20: 90 Sword Wielder 80 Horseman 50 Dune Marksman
    (NUS) 1MMM + (YGG) 24MS + (OGG) 295MMM or (NUS) 1MMM + (YGG) 24MS + (BOR) 195MMM

    Camp 21: 90 Sword Wielder 90 Mounted Bowman 1 Silly Thief
    (YGG) 60MS + (YGG) 1AMM + (OGG) 33MS 262MMM or (YGG) 60MS + (YGG) 1AMM + (BOR) 17MS 162MMM

    Camp 45: 3 Hungry Blossom 3 Fierce Blossom 3 Bulbous Blossom
    Suggested Buff Kill: Rain of Arrows

    Other Buff
    Spoiler

    I've tested this with chocolate covered arrows and found that they will also work



    (G6)

    Camp 39: 120 Horseman 120 Dune Marksman
    (ANS) 25MS 140MMM

    Camp 37: 120 Sword Wielder 130 Mounted Bowman
    (YGG) 63MS + (OGG) 3MS 292MMM

    Camp 35: 90 Sword Wielder 50 Dune Marksman 90 Mounted Bowman
    (YGG) 20MS + (NUS) 1MMM + (NUS) 1MMM + (YGG) 1MS + (OGG) 295MMM

    Camp 38: 220 Sword Wielder
    (OGG) 35MS 260MMM or (BOR) 35MS 160MMM

    Camp 33: 70 Sword Wielder 60 Sword Master 70 Horseman
    You can combine the attacks for camp 33 and 26. Just make sure that the OGG will actually
    be intercepted by this camp before it proceeds to camp 26 as otherwise you'll need to attack again and waste some time.
    (YGG) 20MS + *(OGG) 9MS 286MMM or (YGG) 20MS + *(BOR) 9MS 186MMM

    Camp 26: 120 Sword Clasher 120 Desert Marksman
    *(OGG) 9MS 286MMM or *(BOR) 9MS 186MMM

    Loot Spot Note: This is a very long walk from where player 2 lands.

    Camp 28: 100 Horseman 80 Dune Marksman 1 Sneaking Thief 1 Library Golem
    (OGG) 42MS 180K 73B

    **A special thanks to dari45 and imastud for the extra maps required to design and test this guide.
    Last edited by DLCatlord; 11.02.23 at 20:41.

  3. #33
    Glorious Graduate
    Join Date
    Nov 2014
    Location
    Australia
    Posts
    123
    World
    Newfoundland
    The Phoenix Guild Presents Witch of the Swamp (Quick Loot)
    (No Losses) (No blocks) (3432 XP)



    (For Full Picture)

    Generals Used

    Younger Gemini General (1-Up) x 2
    Suggest Extra Younger Gemini General x 2 to speed things along.

    Troops Suggested: 2(4)XB
    Tested Losses: 0

    (G1)

    Launch all 4 YGG at Camp 4. Most times all 4 will make it to the centre. There is however a slight risk of one being defeated earlier. The last battle requires 3 YGG to maintain zero loss.

    Variations

    Spoiler

    Another way is to launch 1 YGG onto camp 4 first. Wait until it defeats camp 0 and then launch a Nusala with 1XB followed by another YGG. There will be plenty of variations on this cental theme.

    Camp 7: 50 Cultist
    + Camp 8: 60 Cultist
    + Camp 5: 60 Shadowsneaker 40 Dark Priest
    + Camp 1: 120 Cultist
    + Camp 0: 80 Cultist 60 Dark Priest
    + Camp 4: 100 Cultist 99 Dark Priest 1 Witch of the Swamp
    (YGG) 1XB + (YGG) 1XB + (YGG) 1XB + (YGG) 1XB
    Last edited by DLCatlord; 27.02.20 at 06:21.

  4. #34
    Glorious Graduate
    Join Date
    Nov 2014
    Location
    Australia
    Posts
    123
    World
    Newfoundland
    The Phoenix Guild Presents Old Friends
    (Quick Loot) (No Losses) (No blocks) (All Current Achievements)



    (For Full Picture)

    Generals Used

    Younger Gemini General (1-Up) x 2 Younger Gemini General (LS) x 1
    Optional: Extra Younger Gemini General x 2

    Troops Required: 3/4ES
    Tested Losses: 0

    (G1)

    Camp 1: 80 Cultist 50 Dark Priest
    + Camp 0: 40 Cultist 40 Shadowsneaker 40 Dark Priest
    + Camp 3: 100 Cultist 50 Shadowsneaker
    + Camp 4: 100 Cultist 50 Dark Priest 1 Dark High Priest
    (YGG) 1ES + (YGG) 1ES + (YGG) 1ES

    (G2)

    Camp 6: 100 Cultist 50 Shadowsneaker 20 Dancing Dervish
    (YGG) 1ES + (YGG) 1ES

    Camp 7: 50 Cultist 50 Dark Priest 1 Witch of the Swamp 1 Dark High Priest
    (YGG) 1ES + (YGG) 1ES + (YGG) (LS) 1ES


    A special thanks to Gasilc for the map which made creating this guide possible.
    Last edited by DLCatlord; 28.02.20 at 11:52.

  5. #35
    Glorious Graduate
    Join Date
    Nov 2014
    Location
    Australia
    Posts
    123
    World
    Newfoundland
    The Phoenix Guild Presents Ali Baba and the Second Thief



    (For Full Picture)

    Generals Used

    Younger Gemini General (1-Up) x 2(3), Younger Gemini General (LS) Nusala (1-Up) x 2, Older Gemini General (MP), Anslem (LS), Vargus (MP), Steadfast General, Master of Martial Arts (1-Up) x 4
    Suggested Extra Generals: Older Gemini General x 2,

    Troops Suggested: 1000MS 500K 600AMM 1000MMM 600B
    Tested Losses: 177MS 216K


    Look in the spoiler for alternative attacks using GLM and Boris
    Spoiler

    Boris(MP) x 4, General Loudmouth(MP), Steadfast General, Nusala(1-Up) x 4, Younger Gemini General(1-Up) x 4, Tavern General x 2

    Troops Suggested: 1000MS 500K 600AMM 1000MMM 600B
    Tested Losses: 190-197MS 203-212K

    (G1) (BOR x 1, STG x 1, GLM x 1)

    Camp #1 80 Sword Clasher 70 Horseman 70 Dune Marksman
    (BOR) 14MS 181MMM

    Camp #2 100 Desert Marksman 100 Mounted Bowman 1 Grumpy Parrot
    (STG) 83K + (GLM) 29MS 156MMM

    (G2) (Attacks: NUS x 3, YGG x 4 BOR x 4, TG x 2)

    Camp #7 80 Sword Wielder 80 Horseman 80 Desert Marksman
    (NUS) 1MMM + (NUS) 1MMM + (NUS) 1MMM + (YGG) 1AMM + (BOR) 195MMM

    Camp #8 1 Shrewd Thief 1 Treacherous Thief
    (YGG) 1AMM + (YGG) 1AMM

    Camp #9 70 Sword Wielder 70 Desert Marksman 70 Stone Cannon
    (YGG) 1MMM + (BOR) 195MMM

    Camp #10 90 Sword Clasher 90 Mounted Bowman 1 Sneaking Thief
    (BOR) 195K

    Camp #12 100 Sword Wielder 120 Horseman
    (Block) (TG) 161MS 39AMM (140-160sec)

    Camp #11 70 Sword Clasher 70 Horseman 90 Mounted Bowman
    (Block) (TG) 171MS 29MMM (120-320sec)

    Camp #13 90 Horseman 1 Mysterious Thief 1 Grayed Thief 1 Scarred Thief
    (BOR) 20MS 31K 144B (20sec)

    (G3) (Attacks: NUS x 4, BOR x 4, YGG x 1)

    Camp #15 100 Horseman 30 Desert Marksman 100 Stone Cannon
    (NUS) 1MMM + (NUS) 1MMM + (NUS) 1MMM + (NUS) 1MMM + (YGG) 1AMM + (BOR) 195MMM

    Camp #16 150 Stone Cannon 1 Grayed Thief
    (BOR) 195MMM

    Camp #17 220 Sword Clasher
    (BOR) 195MMM

    Camp #18 80 Dune Marksman 80 Mounted Bowman 1 Greedy Thief
    (BOR) 195K

    (G4) (Attacks: Bor x 5, YGG x 2)

    Camp #20 100 Sword Master 100 Dune Marksman
    (YGG) 1AMM + (BOR) 8MS 187MMM

    Camp #21 80 Sword Wielder 80 Horseman 70 Mounted Bowman
    (BOR) 21MS 62K 112B

    Camp #22 80 Sword Wielder 100 Horseman 1 Sneaking Thief
    (BOR) 31MS 69MMM 95B

    * Call in your LS here for shorter walks before destroying Camp 6 which is technically attacked from G3

    Camp #6 90 Sword Wielder 100 Horseman 1 Snooty Thief
    (BOR) 59MS 60AMM 76MMM

    Camp #23 80 Dune Marksman 1 Sneaking Thief 1 Greedy Thief 1 Oasis Guardian
    (YGG) 1AMM + (BOR) 40MS 155MMM



    Look in the spoiler for alternative attacks including no blocks using GG, RG, GLM and Boris
    Spoiler


    Boris(MP) x 4, Resolute General(MP), Steadfast General, Nusala(1-Up) x 4, Younger Gemini General(1-Up) x 4, Tavern General x 2

    Troops Suggested: 100Sw 900MS 500K 600AMM 1000MMM 600B
    Tested Losses: 76-78Sw 146-167MS 63K

    (G1) (BOR x 1, RG x 1)

    Camp #1 80 Sword Clasher 70 Horseman 70 Dune Marksman
    (BOR) 14MS 181MMM

    Camp #2 100 Desert Marksman 100 Mounted Bowman 1 Grumpy Parrot
    (RG) 50Sw 86MMM 79B

    (G2) (Attacks: NUS x 3, YGG x 4 BOR x 4, TG x 2)

    Camp #7 80 Sword Wielder 80 Horseman 80 Desert Marksman
    (NUS) 1MMM + (NUS) 1MMM + (NUS) 1MMM + (YGG) 1AMM + (BOR) 195MMM

    Camp #8 1 Shrewd Thief 1 Treacherous Thief
    (YGG) 1AMM + (YGG) 1AMM

    Camp #9 70 Sword Wielder 70 Desert Marksman 70 Stone Cannon
    (YGG) 1MMM + (BOR) 195MMM

    Camp #10 90 Sword Clasher 90 Mounted Bowman 1 Sneaking Thief
    (RG) 22Sw 193MMM

    Camp #12 100 Sword Wielder 120 Horseman
    (Block) (TG) 161MS 39AMM (140-160sec)
    or (GG) 44MS 20MMM 166B

    Camp #11 70 Sword Clasher 70 Horseman 90 Mounted Bowman
    (Block) (TG) 171MS 29MMM (120-320sec)
    or (GG) 18MS 150K 52B

    Camp #13 90 Horseman 1 Mysterious Thief 1 Grayed Thief 1 Scarred Thief
    (BOR) 20MS 31K 144B (20sec)

    (G3) (Attacks: NUS x 4, BOR x 4, YGG x 1)

    Camp #15 100 Horseman 30 Desert Marksman 100 Stone Cannon
    (NUS) 1MMM + (NUS) 1MMM + (NUS) 1MMM + (NUS) 1MMM + (YGG) 1AMM + (BOR) 195MMM

    Camp #16 150 Stone Cannon 1 Grayed Thief
    (BOR) 195MMM

    Camp #17 220 Sword Clasher
    (BOR) 195MMM

    Camp #18 80 Dune Marksman 80 Mounted Bowman 1 Greedy Thief
    (RG) 18Sw 197MMM

    (G4) (Attacks: Bor x 5, YGG x 2)

    Camp #20 100 Sword Master 100 Dune Marksman
    (YGG) 1AMM + (BOR) 8MS 187MMM

    Camp #21 80 Sword Wielder 80 Horseman 70 Mounted Bowman
    (BOR) 21MS 62K 112B

    Camp #22 80 Sword Wielder 100 Horseman 1 Sneaking Thief
    (BOR) 31MS 69MMM 95B

    * Call in your LS here for shorter walks before destroying Camp 6 which is technically attacked from G3

    Camp #6 90 Sword Wielder 100 Horseman 1 Snooty Thief
    (BOR) 59MS 60AMM 76MMM

    Camp #23 80 Dune Marksman 1 Sneaking Thief 1 Greedy Thief 1 Oasis Guardian
    (YGG) 1AMM + (BOR) 40MS 155MMM




    (G1)


    (For Full Picture)

    Camp #1 80 Sword Clasher 70 Horseman 70 Dune Marksman
    (OGG) 27MS 268MMM

    Camp #2 100 Desert Marksman 100 Mounted Bowman 1 Grumpy Parrot
    (STG) 83K + (VAR) 31MS 164MMM

    (G2)



    (For Full Picture)

    Camp #7 80 Sword Wielder 80 Horseman 80 Desert Marksman
    (NUS) 1MMM + (NUS) 1MMM + (NUS) 1MMM + YGG 1AMM + (OGG) 295MMM

    Camp #8 1 Shrewd Thief 1 Treacherous Thief
    (YGG) (LS) 1AMM
    or (YGG) 1AMM + (YGG) 1AMM

    Camp #9 70 Sword Wielder 70 Desert Marksman 70 Stone Cannon
    (YGG) 1MMM + (OGG) 295MMM

    Camp #10 90 Sword Clasher 90 Mounted Bowman 1 Sneaking Thief
    (OGG) 295K

    For this block, launch the three generals in the order shown making sure to attack the correct camp. Allow the drum roll to finish between launches, and feel free to take some time on launching Anslem. There's a lot of wriggle room so no need to rush.

    Camp #12 100 Sword Wielder 120 Horseman
    (Block) (TG) 161MS 39AMM (140-160 sec)

    Camp #11 70 Sword Clasher 70 Horseman 90 Mounted Bowman
    (Block) (TG) 171MS 29MMM (120-320 sec)

    Camp #13 90 Horseman 1 Mysterious Thief 1 Grayed Thief 1 Scarred Thief
    (ANS) 22MS 6K 137B (20 sec)

    (G3)


    (For Full Picture)

    Camp #15 100 Horseman 30 Desert Marksman 100 Stone Cannon
    (NUS) 1MMM + (MMA) 1MMM + (MMA) 1MMM + (MMA) 1MMM + (MMA) 1MMM + (MMA) 1MMM + (MMA) 1MMM + (MMA) 1MMM + (OGG) 88AMM 207MMM

    Note: Once the 100 Horseman are dead, you can finish this camp off without loss using the OGG.The use of seven MMA and a Nusala is just one way to do it.

    Camp #16 150 Stone Cannon 1 Grayed Thief
    (OGG) 88AMM 207MMM

    Camp #17 220 Sword Clasher
    (OGG) 295MMM

    Camp #18 80 Dune Marksman 80 Mounted Bowman 1 Greedy Thief
    (OGG) 295K

    (G4)


    (For Full Picture)

    Camp #20 100 Sword Master 100 Dune Marksman
    (YGG) 1AMM + (OGG) 8MS 287MMM

    Camp #21 80 Sword Wielder 80 Horseman 70 Mounted Bowman
    (OGG) 43MS 59K 193B

    Camp #22 80 Sword Wielder 100 Horseman 1 Sneaking Thief
    (ANS) 36MS 129B

    * Call in your LS here for shorter walks before destroying Camp 6 which is technically attacked from G3

    Camp #6 90 Sword Wielder 100 Horseman 1 Snooty Thief
    (OGG) 67MS 228B
    or (ANS) 50MS 115B

    Camp #23 80 Dune Marksman 1 Sneaking Thief 1 Greedy Thief 1 Oasis Guardian
    (YGG) 1AMM + (OGG) 40MS 255 MMM

    A special thanks goes out to dari45, wacky_racers, and michaelswan for supplying me with some 2T maps.
    Last edited by DLCatlord; 13.12.23 at 08:15.

  6. #36
    Glorious Graduate
    Join Date
    Nov 2014
    Location
    Australia
    Posts
    123
    World
    Newfoundland
    The Phoenix Guild Presents Aladdin and the Oil Lamp
    (Quick Loot) (No blocks)



    (For Full Picture)

    Generals Used

    Older Gemini General (MP), Vargus (MP), Anslem (LS), Steadfast General, Younger Gemini General (1-Up) x 3
    Optional Extras: Older Gemini General (MP) x 2, Vargus (MP), Anslem (LS)

    Troops Suggested: 1000MS 500K 600AMM 1000MMM 600B
    Tested Losses: 493MS 180K

    (G1)

    Camp 8: 210 Mounted Sailor 1 Steersman
    (ANS) 37MS 128B

    Camp 0: 120 Sailor 100 Cannon Master
    (OGG) 295MMM

    Camp 1: 250 Battle Hardened Sailor
    (OGG) 22MS 273MMM

    Camp 3: 70 Sailor 70 Mounted Sailor 70 Boatswain
    (VAR) 32MS 163MMM

    Camp 4: 100 Sailor 100 Petty Officer Second Class 1 Captain
    (OGG) 295MMM

    Camp 5: 150 Boatswain 100 Cannon Master
    (VAR) 28MS 167MMM

    Camp 9: 130 Battle Hardened Sailor 120 Mounted Sailor
    (ANS) 42MS 123MMM

    Camp 10: 250 Mounted Sailor 1 Mutineer
    (ANS) 45MS 120B

    (G2)

    Camp 11: 270 Battle Hardened Sailor
    (OGG) 26MS 269MMM

    Camp 12: 80 Battle Hardened Sailor 90 Mounted Sailor 80 Boatswain
    (VAR) 51MS 144B

    Camp 60: 150 Mounted Sailor 100 Petty Officer Second Class 1 Captain
    (OGG) 41MS 60AMM 194MMM

    Camp 18: 80 Sailor 80 Mounted Sailor 100 Boatswain
    (VAR) 39MS 156MMM

    Camp 19: 100 Battle Hardened Sailor 160 Mounted Sailor
    (ANS) 33MS 132B

    Camp 20: 250 Mounted Sailor 1 Mutineer
    (ANS) 45MS 120B

    Camp 21: 100 Sailor 100 Mounted Sailor 70 Petty Officer Second Class
    (VAR) 38MS 157MMM

    Camp 22: 50 Battle Hardened Sailor 100 Mounted Sailor 100 Boatswain 1 Steersman
    (ANS) 28MS 31K 106B

    Camp 37: 120 Sailor 150 Petty Officer Second Class
    (OGG) 295MMM

    Camp 39: 100 Battle Hardened Sailor 80 Mounted Sailor 80 Petty Officer Second Class
    (OGG) 35MS 70K 190B

    Camp 50: 50 Sailor 210 Petty Officer Second Class
    (OGG) 295MMM

    Camp 51: 270 Mounted Sailor
    (ANS) 38MS 127B

    Camp 54: 250 Boatswain 1 Captain 1 Giant Cannon
    (STG) 118K + (OGG) 295AMM
    or (STG) 118K + (GTB) 175AMM

    Camp 53: 250 Petty Officer Second Class 1 Steersman 1 Giant Cannon
    (YGG) 1MMM + (OGG) 11MS 137AMM 147MMM

    Camp 56: 250 Battle Hardened Sailor 20 Mounted Sailor
    (YGG) 1MMM + (OGG) 18MS 277MMM

    Camp 58: 70 Sailor 200 Battle Hardened Sailor
    (OGG) 19MS 276MMM

    Camp 59: 250 Cannon Master 1 Informant
    (YGG) 1AMM + (YGG) 1AMM + (YGG) 1AMM + (OGG) 36MS 259MMM
    Last edited by DLCatlord; 13.12.23 at 07:23.

  7. #37
    Glorious Graduate
    Join Date
    Nov 2014
    Location
    Australia
    Posts
    123
    World
    Newfoundland
    The Phoenix Guild Presents The Lost Skull
    (No Losses) (No blocks)



    (For Full Picture)

    Generals Used

    Younger Gemini General (1-Up) x 2

    Troops Suggested: 2XB
    Tested Losses: 0

    (G1)

    Camp 3: 80 Deckscrubber 120 Knife Thrower
    (YGG) 1XB

    Camp 2: 80 Caltrop 120 Deckscrubber
    (YGG) 1XB

    (G2)

    Camp 1: 60 Caltrop 140 Sabrerattler
    (YGG) 1XB

    (G3)

    Camp 0: 80 Gunman 20 Petty Officer Second class 1 Crazy Ship's Cook
    (YGG) 1XB + (YGG) 1XB

  8. #38
    Glorious Graduate
    Join Date
    Nov 2014
    Location
    Australia
    Posts
    123
    World
    Newfoundland
    The Phoenix Guild Presents Victor the Vicious



    (For Full Picture)

    Generals Used

    Younger Gemini General (1-Up) x 7, Nusala (1-Up) x 2, Older Gemini General (MP), Steadfast General x 2, Tavern General x 2
    Suggested Extra Generals: Tavern General x 2

    Troops Suggested: 300R 50S 300ES 400C 10XB 300K
    Tested Losses: 28R

    (G1)


    (For Full Picture)

    Camp 32: 50 Thug 50 Guard Dog 50 Ranger
    (YGG) 1XB

    Camp 31: 50 Roughneck 100 Ranger
    (NUS) 1XB + (YGG) 1XB

    For this block, launch the generals in the order of the letters shown making sure to attack the correct camp. Allow the drum roll to finish between launches and add about a 2 second delay after launching A to make sure to avoid the intercept from B. From C-E allow the general just launched to draw level to the encampment before launching the next general. There is quite a bit of wriggle room, so being a bit slow is better than being a bit fast.

    Camp 30: 50 Guard Dog 100 Roughneck
    (Block) (TG) 102ES (160-320 sec)

    Camp 29: 60 Guard Dog 50 Roughneck 50 Ranger
    (Block) (TG) 6ES 193C (140-300 sec)

    Camp 26: 100 Guard Dog 99 Roughneck 1 One-Eyed Bert
    (YGG) 1XB + (YGG) 1XB + (YGG) 1XB (40-50 sec)
    or (NUS) 1XB + (YGG) 1XB + (YGG) 1XB (40-50 sec)

    (G2)


    (For Full Picture)

    For this block, launch the generals in the order of the letters shown making sure to attack the correct camp. Allow the drum roll to finish between launches. From C-D allow the general just launched to draw level to the encampment before launching the next general. There is quite a bit of wriggle room, so being a bit slow is better than being a bit fast.

    Camp 19: 120 Roughneck 50 Ranger
    (Block) (TG) 67C 87ES (160-340 sec)

    Camp 17: 50 Guard Dog 120 Roughneck
    (Block) (TG) 119ES (160-340 sec)

    Camp 18: 50 Guard Dog 80 Roughneck 60 Ranger 1 One-Eyed Bert
    (YGG) 1XB + (YGG) 1XB (40 sec)

    (G3)


    (For Full Picture)

    For this block, launch the generals in the order of the letters shown making sure to attack the correct camp. Allow the drum roll to finish between launches. From C-E allow the general just launched to draw level to the encampment before launching the next general. There is quite a bit of wriggle room, so being a bit slow is better than being a bit fast.

    Camp 23: 100 Roughneck 100 Ranger
    (Block) (TG) 17S 32ES 149C (160-280 sec)

    Camp 22: 100 Guard Dog 100 Roughneck
    (Block) (TG) 117ES (180-340 sec)

    Camp 24: 100 Guard Dog 90 Roughneck 1 Skunk 1 One-Eyed Bert
    (YGG) 1XB + (YGG) 1XB + (YGG) 1XB

    (G4)


    (For Full Picture)

    For this block, launch the generals in the order of the letters shown making sure to attack the correct camp. Allow the drum roll to finish between launches and add about a 2 second delay after launching A to make sure to avoid the intercept from B. From B-E allow the general just launched to draw level to the encampment before launching the next general. There is quite a bit of wriggle room, so being a bit slow is better than being a bit fast.

    Camp 16: 100 Grey Wolf
    (YGG) 1XB

    Camp 12: 100 Roughneck 100 Ranger
    (Block) (TG) 17S 32ES 149C (160-280 sec)

    Camp 9: 40 Guard Dog 155 Roughneck 1 Metal Tooth
    (YGG) 1XB + (YGG) 1XB + (YGG) 1XB + (YGG) 1XB

    (G5)


    (For Full Picture)

    For this block, launch the generals in the order of the letters shown making sure to attack the correct camp. Note the generals used to block are Steadfast Generals and not Tavern Generals. Allow the drum roll to finish between launches. There is quite a bit of wriggle room, so being a bit slow is better than being a bit fast.

    Camp 5: 80 Guard Dog 80 Roughneck 40 Ranger
    (Block) (STG) 35ES 130C (180-250 sec)

    Camp 2: 80 Roughneck 100 Ranger 1Skunk
    (Block) (STG) 22ES 130C (210-520 sec)

    Camp 3: 100 Scavenger 50 Ranger 2 Skunk 1 Wild Mary
    (YGG) 1XB + (YGG) 1XB + (OGG) 40R 1ES 254K
    or (YGG) 1XB + (YGG) 1XB + (GG) 32R 1ES 197K

    (G6)


    (For Full Picture)

    Camp 25: 100 Guard Dog 99 Roughneck 1 One-Eyed Bert
    (NUS) 1XB + (YGG) 1XB + (YGG) 1XB

    Camp 13: 100 Guard Dog 99 Roughneck 1 One-Eyed Bert
    (NUS) 1XB + (YGG) 1XB + (YGG) 1XB
    Last edited by DLCatlord; 28.03.23 at 19:10.

  9. #39
    Glorious Graduate
    Join Date
    Nov 2014
    Location
    Australia
    Posts
    123
    World
    Newfoundland
    The Phoenix Guild Presents Traitors
    (No Losses) (No blocks)



    (For Full Picture)

    Generals Used

    Younger Gemini General (1-Up) x 4, Nusala (1-Up)
    Troops Suggested: 5XB
    Tested Losses: 0

    (G1)

    Camp 0: 40 Soldier Deserter 60 Longbowman Deserter
    (YGG) 1XB

    Camp 4: 60 Soldier Deserter 60 Longbowman Deserter
    (NUS) 1XB + (YGG) 1XB

    Camp 8: 40 Militia Deserter 40 Cavalry Deserter 20 Soldier Deserter 60 Longbowman Deserter
    (NUS) 1XB + (YGG) 1XB

    Camp 10: 60 Militia Deserter 60 Cavalry Deserter 60 Soldier Deserter
    (YGG) 1XB + (YGG) 1XB

    Camp 9: 60 Soldier Deserter 100 Longbowman Deserter
    (YGG) 1XB + (YGG) 1XB

    (G2)

    Camp 5: 50 Cavalry Deserter 150 Soldier Deserter
    (YGG) 1XB + (YGG) 1XB + (YGG) 1XB

    Camp 6: 100 Soldier Deserter 100 Longbowman Deserter
    (YGG) 1XB + (YGG) 1XB + (YGG) 1XB

    Camp 3: 60 Cavalry Deserter 60 Soldier Deserter 60 Longbowman Deserter 1 Sir Robin 1 Big Bertha
    (YGG) 1XB + (YGG) 1XB + (YGG) 1XB

  10. #40
    Glorious Graduate
    Join Date
    Nov 2014
    Location
    Australia
    Posts
    123
    World
    Newfoundland
    The Phoenix Guild Presents Tropical Sun
    (No Losses)



    (For Full Picture)

    Generals Used

    Younger Gemini General (1-Up) x 2
    Suggest Extra Younger Gemini General x 2 to speed things along.

    Unskilled general Variation for low/zero losses in the spoiler below the main guide.

    Troops Suggested: 2(4)XB
    Tested Losses: 0

    (G1)

    Camp 7: 30 Scavenger 30 Ranger
    (YGG) 1XB

    (G2)

    Camp 8: 30 Scavenger 30 Guard Dog
    (YGG) 1XB

    Camp 6: 20 Caltrop 20 Knife Thrower 20 Petty Officer Second Class 1 Crazy Ship's Cook
    (YGG) 1XB + (YGG) 1XB

    (G3)

    Camp 5: 40 Caltrop 50 Sabrerattler
    (YGG) 1XB

    (G4)

    Camp 3: 20 Caltrop 40 Sabrerattler 40 Gunman
    (YGG) 1XB

    (G5)

    Camp 0: 60 Guard Dog 30 Ranger
    (YGG) 1XB

    Camp 1: 50 Guard Dog 40 Ranger
    (YGG) 1XB

    Camp 4: 60 Roughneck 30 Ranger
    (YGG) 1XB + (YGG) 1XB

    (G6)

    Camp 2: 30 Thug 50 Guard Dog 1 Skunk
    (YGG) 1XB

    (Unskilled General Variation using YGG, GTB, Sylvana. (Zero Losses with a single manuscript in First Aid for all generals))

    Spoiler


    Generals Used: Younger Gemini General, General Tremble Beard, General Boris/Sylvana
    Useful Additional General: Younger Gemini General


    Camp 7: 30 Scavenger 30 Ranger
    (YGG) 1R

    (G2)

    Camp 8: 30 Scavenger 30 Guard Dog
    (YGG) 1R

    Camp 6: 20 Caltrop 20 Knife Thrower 20 Petty Officer Second Class 1 Crazy Ship's Cook
    (GTB) 1R + (YGG) 1R

    (G3)

    Camp 5: 40 Caltrop 50 Sabrerattler
    (YGG) 1R

    (G4)

    Camp 3: 20 Caltrop 40 Sabrerattler 40 Gunman
    (YGG) 1R

    (G5)

    Camp 0: 60 Guard Dog 30 Ranger
    (YGG) 1R

    Camp 1: 50 Guard Dog 40 Ranger
    (YGG) 1R

    Camp 4: 60 Roughneck 30 Ranger
    (Bor) 1R + (YGG) 1R

    (G6)

    Camp 2: 30 Thug 50 Guard Dog 1 Skunk
    (YGG) 1R

    Last edited by DLCatlord; 15.05.21 at 17:33.

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