Reply to Thread
Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 27

Thread: Multiple buff to all buildings of same kind with few clicks ?

  1. #11
    Original Serf
    Join Date
    May 2014
    Posts
    4
    World
    Newfoundland
    Actually the buffing system is quite boring and takes tons of time. It would really fantastic to be able to buff a whole kind of building in 3 clicks. A buffing menu could be built so that I chose what buildings I want to buff what kind of buff to apply and how many of those buildings to buff. Obviously the possibility to manually buff should still remain to apply special and single buffs.

    Thank u

  2. #12
    Jolly Advisor
    Join Date
    Sep 2012
    Posts
    168
    World
    Northisle
    Good idea, but this game takes time. The next thing you'll ask for is automatic buffing of an adjustable list. Then comes the automatic making of the needed buffs.

    Waiting is boring, doing the same thing over and over is boring, but that is what this whole game is about. I guess most lvl 50 have done each adventure at least once and some probably 100-200 times.

    Don't get me wrong, I would love instant buffing. But I'm afraid it will only shift the problem (waiting) to other parts the gameplay.

  3. #13
    Ruler of the Land TheVictorious's Avatar
    Join Date
    May 2012
    Posts
    926
    World
    Sandycove
    +1

    It should be fix the spam of requests to server too, its good for technical side too, i think, 1 request, 1 loop, 1 response and done, instead of request, apply, response like 100 times.

  4. #14
    Erudite Pioneer
    Join Date
    Aug 2012
    Posts
    44
    World
    Northisle
    + 1

  5. #15
    Nifty
    Join Date
    Feb 2013
    Posts
    45
    World
    Sandycove
    Quote Originally Posted by vigabrand View Post
    good idea, can u get bb to remove the arrows in barracks, it was faster to delete stuff and replace. if bb do pick up on this I'm sure they'll release it half working with their, "pfft, that will do" attitude!
    +1 Seemed like such a good idea, but in practice it's a complete nightmare...a move to top button would probably fix it though.

  6. #16
    Nifty
    Join Date
    May 2014
    Posts
    40
    World
    Newfoundland
    Yes please!!

  7. #17
    Keen Commentor Syltom1's Avatar
    Join Date
    Apr 2014
    Location
    Germany
    Posts
    126
    World
    Newfoundland
    I have another idea:



    I wish a menu or list, like the building menu, where I can select a buff and click on the building icons on the list. The list should show all buildings that can be used buffs on, the level of each building, and a special effect to show if the building is already under effect of a buff.

    Furthermore, if it is possible for the developers, each building icon has a check-box and a counter of selected buildings, select many buildings, select a buff and click "Apply" to buff all selected buildings. If there are not enough buffs, it will throw an error message, and the players have to manually un-select some buildings.
    Last edited by Syltom1; 09.04.16 at 16:03.

  8. #18
    Ruler of the Land Xibor's Avatar
    Join Date
    Sep 2014
    Location
    New Zealand
    Posts
    1,714
    World
    Sandycove
    That would be nice Syltom1.
    Well presented.
    Sorry, but I've slept since then...

  9. #19
    Town Councillor
    Join Date
    Sep 2012
    Posts
    472
    World
    Northisle
    It would be nice to have a building which, if buffed, applies the type of buff to ALL non-sleeping, buffable buildings - but consumes 1 buff per building.

    Yes, it would be a waste to put Irma Feasts on Pinewood Foresters, but maybe some players would bite that bucket in exchange for having only 1 click per day.

  10. #20
    Town Councillor
    Join Date
    Sep 2012
    Posts
    472
    World
    Northisle
    Quote Originally Posted by Syltom1 View Post
    I have another idea:
    Furthermore, if it is possible for the developers, each building icon has a check-box and a counter of selected buildings, select many buildings, select a buff and click "Apply" to buff all selected buildings. If there are not enough buffs, it will throw an error message, and the players have to manually un-select some buildings.
    Syltom, nice idea.
    However, I would change that:
    Buildings of the same type and upgrade ALWAYS stack (with numbers indicating how many are buffed already).

    Example:
    Pinewood Sawmill [VI] (3/5)

    If a player tries to buff a building type and does not have enough buffs, the game will give a simple dialog: "Use all available buffs? [Y/N]", if "N", then simply cancel, otherwise buff as many as possible.

Reply to Thread

Similar Threads

  1. Moving multiple buildings causes client to drop a building license
    By KiwiNoob in forum Bugs & Technical Issues
    Replies: 0
    Last Post: 16.06.13, 06:11
  2. how to buff friends buildings
    By amadus786 in forum General Discussion
    Replies: 2
    Last Post: 30.06.12, 06:23

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Ubisoft uses cookies to ensure that you get the best experience on our websites. By continuing to use this site you agree to accept these cookies. More info on our privacy.