I can't remember any other suggestion getting as many positive votes from so many different players.
I can't remember any other suggestion getting as many positive votes from so many different players.
Sorry, but I've slept since then...
+1
Hi,
I would like to see some way to make "priority production" possible in buildings such as provisions house, barracks & similar.
Currently we can only move the queue in this buildings one hop at a time which can be slightly annoying at times. I´m sure we´ve all run into situations where you set up 2000 new recruits only to find out you´ve screwed up a block and urgently need just a couple more cannons.. or you´ve started a scenario/venture only to suddenly remember you just activated a 5day cycle of production on provisions houses..
Buffs do in part lessen this problem, and moving things up the chain 1 hop at a time is a (slow) way to moderate the queue.. I´m aware. I would however like to see following 2 things to improve on the queue managment (or either one);
- "Pause current batch" button, effectively allowing us to move the 2nd item on the queue up to the first spot, instead of having to wait for the current batch to complete (which can be a long wait if it's 25 codices).
- "Move to top" button to allow the last item in the queue to be moved all the way to the top (or just below the active batch)
Merged
Last edited by MOD_Daz; 19.05.17 at 08:18.
+1
+1
If I had a gem for every time someone starts a thread along these lines.... lol
long overdue.. +1
Yes been mentioned over and over, why is that?
+1
Have fun!
BB we have been asking for this for so long now - please consider it to be a much needed improvement to the game
+1
+1 for "move to top"
"pause batch" is less necessary if we have this as we can always choose to make slow things in batches of 1
Over 100 posts, more than three years, with at least a dozen different threads merged together, many of which were started since the current queue management facilities were implemented. Do the Devs really need any more evidence that the current up/down arrows are not fit for purpose? If so, then I suggest they boot up the game, fill a barracks with a day long queue of one type of troops, then add 100 of a different type of troop and see how long it takes before they give up trying to move the 100 to the top of the queue...
Last edited by Ozzymandeus; 21.05.17 at 03:36.