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Thread: PH/Barracks idea - 'Do This Next'

  1. #101
    Ruler of the Land Xibor's Avatar
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    I can't remember any other suggestion getting as many positive votes from so many different players.
    Sorry, but I've slept since then...

  2. #102
    Pathfinder
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    +1

  3. #103
    Skilled Student
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    Lightbulb Pause batch production - Urgent production

    Hi,

    I would like to see some way to make "priority production" possible in buildings such as provisions house, barracks & similar.

    Currently we can only move the queue in this buildings one hop at a time which can be slightly annoying at times. I´m sure we´ve all run into situations where you set up 2000 new recruits only to find out you´ve screwed up a block and urgently need just a couple more cannons.. or you´ve started a scenario/venture only to suddenly remember you just activated a 5day cycle of production on provisions houses..

    Buffs do in part lessen this problem, and moving things up the chain 1 hop at a time is a (slow) way to moderate the queue.. I´m aware. I would however like to see following 2 things to improve on the queue managment (or either one);

    - "Pause current batch" button, effectively allowing us to move the 2nd item on the queue up to the first spot, instead of having to wait for the current batch to complete (which can be a long wait if it's 25 codices).

    - "Move to top" button to allow the last item in the queue to be moved all the way to the top (or just below the active batch)

    Merged
    Last edited by MOD_Daz; 19.05.17 at 08:18.

  4. #104
    Original Serf
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    Sandycove
    +1

  5. #105
    Pathfinder
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    Sandycove
    +1

  6. #106
      Dedicated Scribe
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    If I had a gem for every time someone starts a thread along these lines.... lol

    long overdue.. +1

  7. #107
    Quartermaster EasyTarget1's Avatar
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    Yes been mentioned over and over, why is that?

    +1
    Have fun!

  8. #108
    Quartermaster queen-vicious's Avatar
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    Sandycove
    BB we have been asking for this for so long now - please consider it to be a much needed improvement to the game
    +1

  9. #109
    Jolly Advisor
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    Newfoundland
    +1 for "move to top"
    "pause batch" is less necessary if we have this as we can always choose to make slow things in batches of 1

  10. #110
      Town Crier
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    Over 100 posts, more than three years, with at least a dozen different threads merged together, many of which were started since the current queue management facilities were implemented. Do the Devs really need any more evidence that the current up/down arrows are not fit for purpose? If so, then I suggest they boot up the game, fill a barracks with a day long queue of one type of troops, then add 100 of a different type of troop and see how long it takes before they give up trying to move the 100 to the top of the queue...
    Last edited by Ozzymandeus; 21.05.17 at 03:36.

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