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Thread: Star menu Specialists tab sorting

  1. #1
    Ruler of the Land topgearfan's Avatar
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    Lightbulb Star menu Specialists tab sorting

    Right now generals and marshals are of same type and just added in order of purchase.
    Since they are used for completely different things they should be sorted separately.

    Current sort order: Generals and Marshals/Explorers/Geologists.
    Suggested sort order: Generals/Marshals/Explorers/Geologists.



    OCD in me wont let me buy any Marshals even if i wanted to until this is resolved
    Was fighting windmills from Aug 2012 to Oct 2019.

  2. #2
    Ruler of the Land topgearfan's Avatar
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    Noone else is bothered by this? Imagine for a second that you are playing PVP

    Are the Marshal icons very different from General icons or smth?

  3. #3
    Original Serf
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    oho a lot...... i made even the mistake to buy a marshal and now sits between slow explorers and fast ones...

    anyway this is good idea ofc, an another one , since we talk ab star menu, the baskets have to get a better logic, im so sick of searching incomplete stacks, or give a normal way of re-stacking them

  4. #4
    Ruler of the Land Xibor's Avatar
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    +3 to being able to sort the star menu - I would like to be able to do this is all star menu tabs (since it's the same UI it should be easiest to add it for all tabs).
    Sorry, but I've slept since then...

  5. #5
    Glorious Graduate
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    Ive been asking for nearly 3 years for the ability to sort generals into some sort of order. Still waiting!

    And all other items in star menu should be sortable, or able to stack ... this would avoid having multiple icons for every piddling little loot handout
    Last edited by TheFairy; 23.02.15 at 06:07.

  6. #6
    Nifty
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    it help too if we can get back the marshals back to the star menu when no in use it will get some space we could for somthing more important !

  7. #7
    Jolly Advisor ViliusV's Avatar
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    Location of Expedition supplier and expedition quartermaster

    All generals close to each other but these two... in separate position why they are not near the rest? Its really annoying for looking them.


  8. #8
    Jolly Advisor Judelientje's Avatar
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    +1



    Last edited by Judelientje; 19.08.15 at 06:31.

  9. #9
    Skilled Student
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    Quote Originally Posted by SyKO_ View Post
    it help too if we can get back the marshals back to the star menu when no in use it will get some space we could for somthing more important !
    I don't understand why the generals/marshals must be on the home island and take up valuable space there.
    Like the geologist and explorers I would like to have them only in the star menu and be able to load them the same way as I send explorers to different searches.

  10. #10
    Ruler of the Land
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    Quote Originally Posted by KentHage View Post
    I don't understand why the generals/marshals must be on the home island and take up valuable space there.
    Like the geologist and explorers I would like to have them only in the star menu and be able to load them the same way as I send explorers to different searches.
    Check out..
    Quote Originally Posted by Aiusha View Post
    Ok, so i'm not asking for BB to give general a designated spot on land , i'm suggesting for BB to copy a docked ship paste it at the south west corner of the map, draw a dock there. And make that ship a general's camp. Do the same on adventures, put a ship or two at each spawnpoint without the dock, but with 1 or 2 boats on shoreline where troops landed.

    Now you can even create animation such as general leaving ship via dock and puting up a regular camp, and when he's done packing up the regular camp and rather then (disapearing on adventures) or going to storehouse and then using teleporter to adventure, he could walk back to ship get on it, drop sails ( 20s like clearing or putting up a camp ) and then the ships makes wave towards exit.

    Among many rplys a great idea emerged.
    Quote Originally Posted by Sharpielein View Post
    I would prefer it if Generals simply could have 1 building (could be seaborn) where they all reside rather than occupying space and traveling to/from storehouses. So yes, agreed.
    Quote Originally Posted by SmurfAsH View Post
    I wouldn't mind having Tavern given such a function.
    So feel free of adding +1 to tavern
    25/11-14 , 23/02-16 .. The end is coming and it will look like this .

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