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Thread: Missing buildings after maintenance February 24th

  1. #11
    Original Serf
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    Northisle
    missing building plot in s2, could previously put a watermill there


  2. #12
    Erudite Pioneer
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    Quote Originally Posted by KelsoBluebane View Post
    missing building plot in s2, could previously put a watermill there

    Oh great so i was curious as i had a building there so i shifted it to take a look and now it wont move back! You cant even put a road through it so clearly it's a broken part of the map. Seriously they implement one feature and break many other things every time. Sort it out BB.
    Last edited by rdeejaynz; 05.03.15 at 05:35.

  3. #13
    Ruler of the Land topgearfan's Avatar
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    since it is a watermill you are trying to put there there is a thing you can try. put a well there and after it depletes try watermill again.

  4. #14
    Erudite Pioneer
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    Quote Originally Posted by topgearfan View Post
    since it is a watermill you are trying to put there there is a thing you can try. put a well there and after it depletes try watermill again.
    You cant even build anything at all there now, my building was a pinewood forester now he wont go back, oh well just wait and wait and wait and maybe wait some more till it gets fixed.

  5. #15
    Ruler of the Land BB_Ravel's Avatar
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    The issue has been reported so it will get fixed. Please send a ticket to support on the matter, as it's better if they have records of the users reporting this issue.

  6. #16
    Erudite Pioneer
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    I can now move the building back so thanks.

  7. #17
    Original Serf
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    Sep 2013
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    Northisle
    missing plot fixed. well done

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