There could be "cooperative" buff adventures where the players could play against each other - it would be a bit like a board game. Let's say everyone can use x number of different type of buffs on each others' camps (like in the football adventures but with two or more players) and they produce different results - eliminate or build or take possession of or limit a camp. Whatever. BB surely has people who can come up with a few simple rules - the rock-paper-scissors rule in the expeditions works well.
I agree, droprate is awfull
Today I got a DAILY quest, saying that I shall do IotP! I don´t have IotP! And the explorer didn´t bring one either. So, please BB, give me a chance to have it, or change it to a month quest. or simple just remove this kind of DQ! Strange that BB havn´t put it in the store for 500 gems!
And today, 3 days later, I get it again!
Last edited by kyparenbw; 22.04.15 at 08:38.
When the genius that re-vamped daily quests was pondering what to offer for this one he/she must of been on medication
I wouldn't have to think very long before deleting that one
Sorry, but I've slept since then...
I go to the forums to help answer a question I have but always come away with more questions than I start with.
Can someone please explain my confusion over which Provision house is used to make the required things for the scenarios?
Below I quote from the DEV diary, ( forum.thesettlersonline.com/threads/30371-Dev-Diary-Scenarios-amp-Daily-Quest-update ).
Where it says use the (Rarity) Provision house but goes on to say, “(hint: press “P” on your keyboard to use a hotkey)”. Hotkey P brings up the normal Provision house. Now I ask this question before I start a scenario as I want to be prepared as my normal Provision house, (level 5) is set up with everything I need for well over a month. I set it up to make everything and each day I go in and delete anything, (at the top of the list) in the next 24 hours I don’t need.
Copied from DEV's Diary
Now, open the interface of your (Rarity) Provision house (hint: press “P” on your keyboard to use a hotkey)
and switch to the tab related to the running Scenario.
While a Scenario is running, a special tab is available in the Provision house.
The tab will disappear after completing/cancelling the corresponding adventure.
Thank you, why didn't they say that in the DEV diary?
It sort of does - the phrasing is a little clumsy, but I can see how "(rarity) provision house" could be taken to include both of them. Anyway, we have the best option and those people with both provision houses can continue their usual prov-house stuff and do scenarios without queues needing to be deleted, so all is good in the end.
If only the game was playable at the moment..