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Thread: [Feedback] Change Log - 25/03/2015

  1. #1
    Ruler of the Land BB_Ravel's Avatar
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    [Feedback] Change Log - 25/03/2015

    The Change Log for this feedback thread can be found here.

    Thank you!

    BB_Ravel
    Last edited by BB_Ravel; 24.03.15 at 15:46.

  2. #2
    Wordsmith
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    25.03?
    info about maintenance for this update?

    edit:
    info added
    Day: Wednesday, 25th of March
    Duration: Approx. 09:00 - 11:00 AM GMT

    thanks
    Last edited by corona88; 24.03.15 at 16:01.
    BB don't understand their own game

  3. #3
    Original Serf programmedjord's Avatar
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    Nice update, glad to see all of these improvements!

  4. #4
    Quartermaster
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    Quote Originally Posted by programmedjord View Post
    Nice update, glad to see all of these improvements!
    They're not improvements; they're bug fixes. Important difference.

  5. #5
    Dedicated Scribe
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    Will expedition time be extended or not? Based on previous experience NOT but this should be stated as this is an extra maintenance outside the usual window and a lot of people are still doing PVP for the first time and won't realise.

  6. #6
    Original Serf programmedjord's Avatar
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    Quote Originally Posted by Zotamedu View Post
    They're not improvements; they're bug fixes. Important difference.
    He even says himself they're improvements, read the the actual article, take notice of the subtitle to that article.

  7. #7
    Nifty Buzzaroo's Avatar
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    can they please take away those unit icons when i hoover over a general, or at least make a switch to turn them off? It cost loads of units, because of lag it's not Always possible to retreat because the window freezes. after refreshing the damage is done already.

    Come on!! Where is the logic in puting them under your cursor when you want to work with it??
    Imagine having this while you work, everytime you want to write an icon pops up right in front of you. It's stupid!! put them to the side with a line or Arrow or what ever. but not right on the spot where you need to confirm.

    Am i the only one who's sane?

  8. #8
    Quartermaster
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    Quote Originally Posted by programmedjord View Post
    He even says himself they're improvements, read the the actual article, take notice of the subtitle to that article.
    Read through the thread. Notice how the "improvements" are fixing stuff that was broken? It's PR [ removed ] to make it sound better than it is. Don't swallow the PR [ removed ] and read between the lines. They do not plan on improving the game, they will just fix things that are broken. There are many suggestions of actual improvements in the suggestions sub-forum. But the [ removed ] programmers are busy fixing bugs and introducing new bugs to have a look at them.




    Hi Zotamedu,

    Please don't use profanity (even abbreviated) on the forum.

    Thank you,
    Fexno
    Last edited by Fexno; 24.03.15 at 20:22.

  9. #9
    Quartermaster
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    Quote Originally Posted by Buzzaroo View Post
    can they please take away those unit icons when i hoover over a general, or at least make a switch to turn them off? It cost loads of units, because of lag it's not Always possible to retreat because the window freezes. after refreshing the damage is done already.

    Come on!! Where is the logic in puting them under your cursor when you want to work with it??
    Imagine having this while you work, everytime you want to write an icon pops up right in front of you. It's stupid!! put them to the side with a line or Arrow or what ever. but not right on the spot where you need to confirm.

    Am i the only one who's sane?
    You are not alone. I don't block and I also really dislike that design. It makes unloading generals a royal pain.

    The "feature" is there so you can hover over the troops to get information. I guess that's a good idea in theory but it does not work well in practice.

  10. #10
    Keen Commentor Urgh123's Avatar
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    Quote Originally Posted by Buzzaroo View Post
    can they please take away those unit icons when i hoover over a general, or at least make a switch to turn them off? It cost loads of units, because of lag it's not Always possible to retreat because the window freezes. after refreshing the damage is done already.

    Come on!! Where is the logic in puting them under your cursor when you want to work with it??
    Imagine having this while you work, everytime you want to write an icon pops up right in front of you. It's stupid!! put them to the side with a line or Arrow or what ever. but not right on the spot where you need to confirm.

    Am i the only one who's sane?
    I cannot agree more !
    Devs should really try playing their game once

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