Reply to Thread
Results 1 to 7 of 7

Thread: Salt Water plant Building

  1. #1
    Nifty god666's Avatar
    Join Date
    Nov 2014
    Posts
    66
    World
    Sandycove

    Salt Water plant Building

    hiya guys

    i just had a brain wave for a new building not sure if it been suggested before but what about a salt water plant that makes water and salt from the sea, as we are surrounded by water as on island i think it would be a very good addition to the game.

    what do you guys think

    regards
    god666

  2. #2
    Pathfinder
    Join Date
    Nov 2014
    Posts
    2
    World
    Sandycove
    Think it's a great idea !!!

  3. #3
    Pathfinder
    Join Date
    May 2012
    Posts
    4
    World
    Sandycove
    That would really be a great addition to the game, concidering saltpeter has become so rare, and we have to produce canons ourselves.
    Marvelous idea!

  4. #4
    Ruler of the Land
    Join Date
    Jun 2012
    Location
    Milky Way
    Posts
    2,854
    World
    Sandycove
    What sort of Alchemy would you suggest to turn NaCl into the KNO3.
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

  5. #5
    Keen Commentor
    Join Date
    Jul 2014
    Posts
    160
    World
    Newfoundland
    salt and saltpeter are 2 different chemicals so i don't think it would make much sense at all.

    Saltpeter being rare isnt necessarily a bad thing.

    edit: ninja'd

  6. #6
    Nifty god666's Avatar
    Join Date
    Nov 2014
    Posts
    66
    World
    Sandycove
    was thinking the salt to be used with something else to make a new buff maybe
    not for cannons come on guys :P

  7. #7
    Skilled Student
    Join Date
    Feb 2015
    Posts
    34
    World
    Newfoundland
    Salt could add another resource type to the game and confuse the pants off of trade chat all in one easy move....
    you could then get a salt pillar merchant, and a buff for the butchers to make seasoned steaks
    I can't sea why we need another resource type introduced to a quite well balanced and logical economy though really.
    Sleeping is beneficial to productivity... but only when you are old enough not to run all day and night.

Reply to Thread

Similar Threads

  1. Salt deposit missing
    By ViliusV in forum Bugs & Technical Issues
    Replies: 6
    Last Post: 15.05.16, 14:39
  2. New Cooking Plant
    By digart11 in forum Game Suggestions
    Replies: 1
    Last Post: 13.04.13, 01:35
  3. [New Building] Hard Coal Coking Plant.
    By Tridom in forum Game Suggestions
    Replies: 5
    Last Post: 18.11.12, 10:39
  4. Recycling Plant
    By Orca45 in forum Game Questions
    Replies: 1
    Last Post: 16.11.12, 22:41
  5. The recycling plant
    By bobbbio in forum Bugs & Technical Issues
    Replies: 0
    Last Post: 23.12.11, 10:56

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Ubisoft uses cookies to ensure that you get the best experience on our websites. By continuing to use this site you agree to accept these cookies. More info on our privacy.