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Thread: How to make PVP profitable?

  1. #11
    Jolly Advisor
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    Quote Originally Posted by Grimhurst View Post
    A small tier 3 colony takes me about an hour to conquer. So for 6 colonies each producing granite every 6 hours for a week I can make about 16k granite per week.
    All this in case none of your colonies' being captured by another player. From my perspective Bandit Nest is relatively easy to do adventure that gives a handful of a granite, combine it with premium and you might have 16K+ granite with prolly 10 of them. Time-wise it'll take a bit longer than 6 hours to complete all of them but still shorter than a week.
    Remember, remember the 25/11? You should have seen what happened on 17/03, 14/04 and 21/04 ...
    29/09 seems to be a major problem...

  2. #12
    Nifty
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    Quote Originally Posted by Tripi View Post
    They broke the reduce-tier mechanics a short while ago so I am not sure if this still works 'as stated'...
    Seek a colony... activate... visit... cancel (7 times - basically 7 'failed to defeat') = drop one tier
    From my "research" - I conquered 24 colonies, with only few cancelled (lets say 5 to 8 cancelled). I never get to Tier 3, most of my fights were at Tier 2.

    I started to "try to drop" and had to cancel (search, attack, visit, cancel procedure) about 15-20 expeditions to drop to Tier I.
    In my case and opinion it looks that you drop to Tier 1 when you have more loses than wins. In the other words - your win:lose ratio is worse than 1:1
    I hope BB explain Tier system (but I'm sure BB never even try to explain it). Lol

    BTW - The only reason I want to drop was to do 1-hour achievements more easy

    And comparing PvP vs. adventures - adventures (especialy with short guides) are just boring. Making the same thing 10, 20 times in the row... PvP maps are random enough to have more fun. Especialy with counting own blocks which was pre-made in guide based adventures. Fast generals are nice improvement too (1s/tile speed makes counting the own blocks quite easy).

  3. #13
    Ruler of the Land topgearfan's Avatar
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    Hope I'm never bored enough to consider counting blocks fun.

  4. #14
    Nifty
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    Just an update on speed of completing small tier 3`s ; I said it took me about an hour for each one but that includes going back and forth doing usual island maintenance - rebuilding mines etc etc. Guildie just completed a tier 2 in 23 mins so I thought I would check my time if I gave it 100% concentration - managed to do it in 16mins 30 seconds ! ( start to finish ) Almost as fast as it takes me to finish my first coffee of the day

    I love PVP / PVE / PV? - or whatever it is lol

  5. #15
    Erudite Pioneer
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    I thought I would update my colonies as well.

    Took 4 tier 1 small colonies yesterday. Two have gone already. Had both about 20 hours. One was tit ore the other granite.

    The strange thing yesterday was that after 3 hours (i.e. within the 12 hour protection) I had the red exclamation mark to say two of my colonies were under attack. Just a bug I am guessing but I have reported.

    So all in all, very hit and miss. But keeping for less than a day something that took about 200 troops to take is not great.

    All adds to the evidence of how flawed PvP is. An when they add ranking systems etc. more people will probably play so keeping islands will be even harder/shorter - I don't trust the developers to implement correctly by saying adding more bandit islands.

    Update: just lost the third one. Yep, still within 24 hours.

    So easy (lvl1) small colonies not worth the hassle. Mind you, I only did them as I was aiming to build my Combat Armoury to lvl5 so didn't have enough equipment built to take many colonies.
    Last edited by Vaargson; 26.04.15 at 13:33.

  6. #16
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    Quote Originally Posted by topgearfan View Post
    Hope I'm never bored enough to consider counting blocks fun.
    LOL . Again such a nice and wise comment from you.

    To all people who are reading this thread - have in mind that this guy doesn't have absolutely no idea about Pv? system because he is not playing it. He prefers to write about it in the forum. And he will continue

    Quote Originally Posted by MCLueppers View Post
    All this in case none of your colonies' being captured by another player. From my perspective Bandit Nest is relatively easy to do adventure that gives a handful of a granite, combine it with premium and you might have 16K+ granite with prolly 10 of them. Time-wise it'll take a bit longer than 6 hours to complete all of them but still shorter than a week.
    That's your opinion . MCL you are friend of mine(at least i think that), but sorry mate - you are doing the same like TGF, because you don't play colonies so i think that you just guess here. You know me, and how often i play Pv? so i' m telling you that you are wrong. Yes you can do BN adventure and MAYBE you will make more profit but ONLY if you are premium and ONLY if you are lucky, and the most important - you will play the SAME adventure again and again....

    Please guys be so kind and don't write about something that you don't understand, because you don't play Pv?. Or if you write think before doing it! You don't like Pv? and it is obvious - but there are threads where you can write that you don't like it, and why. This one is not about that!

    I'm making a lot profit from colonies from long time (atm ~2.2K granite and 750 titanium ore daily) and my advice for all players interested in colonies is - if you want profit , better stay on tier 1 and take huge colonies! And also is very important - use your brain, when you make the defences (camps and troops) because if you do it you will not loose your colony so easy.
    Last edited by Bfreak; 26.04.15 at 12:10.

  7. #17
    Ruler of the Land topgearfan's Avatar
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    Quote Originally Posted by Bfreak View Post
    LOL . Again such a nice and wise comment from you.

    To all people who are reading this thread - have in mind that this guy doesn't have absolutely no idea about Pv? system because he is not playing it. He prefers to write about it in the forum. And he will continue
    Thank you for the compliment.
    Second part of your reply doesnt make much sense though.

  8. #18
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    Is it still possible to drop down tiers? I have started, visited and cancelled coming on thirty tier 3s and still stuck there?

  9. #19
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    So how do you make profit on a colony when you hold it for 9 hours before losing? Yes, 9 HOURS. Not the 12 hours of protection that you are supposed to get.

  10. #20
    Nifty
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    Same has happened to me a few times - its a bug. Send support ticket in. More tickets means higher priority for fixing.
    Have also noticed that occasionally I have conquered an island with no defences on it at all. No defences means its far more attractive to a potential attacker.

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