Almost everyone is part of a guild. Yes you meet new people, they help you and you help them but the role of the guild could be so much bigger. Guild quest is helpful but it really doesn't make you feel as part of the "team". Thats why I suggest something different:
1. Adding guild based colony capture that gives various types of recources to the members who were part of its capture (lvl based or switchabe).
2. Making co-op adventures more guild based with different bonuses like guild coins (or some kind of ressourses needed for guild upgrades).
3. Making guild island (not just 1 building owned by the guild admin) with buildings that have many purposes (guild bank, guild armory, guild shop, guild house, guild hall, etc.)
4. Adding guild achievements.
I don't think that my suggestions are impossible. Thank you for checking them.![]()