I not clear at all how obtaining a small amount of resources encourages a sense of community. And I think (at least the impression I get) the biggest complaint is the scale of the task/reward. At level 10 picking up a little marble for doing something is very nice. At level 48 it's silly - I should have tasks (difficult to complete) that give me granite or saltpeter. It seems everyone gets the same random mix when it should be based on the level. It would also help if they added a few achievements (for those that like those) like 'complete 250 daily quests, 500 daily quests', etc. Make 500 and you get gems perhaps. That would be an additional incentive.