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Thread: Riches of the Mountain is a broken quest

  1. #1
    Glorious Graduate
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    Newfoundland

    Riches of the Mountain is a broken quest

    I cannot imagine that this adventure is working as designed because that would mean that the design was schizophrenic.

    Where to start?
    Well, first of all, this adventure requires you to use approx 800 gunpowder during the course of the adventure. It's available from level 42 but you can't actually produce gunpowder until you are level 47. Even then, if you don't have that much in stock, you cannot possibly make it in time before the adventure expires. A level 5 powderhut with a x4 buff will make 60 gunpowder an hour. If you're short by more than 240 and there's none available on the TO (which is common) then you have no choice but to cancel the quest.

    Likewise you will need 10 spare settlers to create the Specialist buff. If you are at max population and have fewer than ten unemployed settlers, then again you can't complete the adventure without getting a lootspot to kill off some troops first (remember that you only have four hours at most to get that organised and pop the required settlers). You can also build some more housing but a lot of high-level players don't actually have spots available on their island for this.

    The scenario buffs are inconsistent. Some are using the new slider UI, while some are applied like regular buffs and there's nothing that differentiates the two systems in either the quest text or the mouseover texts. When you are destroying the sabotage building, there's no way to tell in advance which buffs are usable against which type of opponent. The quest doesn't even explain how that works, you just have to figure it out by clicking on things until you figure it out. Once you do then the buffs you have are used more or less at random to destroy the various enemy types.

    All in al, this adventure is a mess and should be considered broken.

  2. #2
    Ruler of the Land Xibor's Avatar
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    I wasn't impressed either. You need one more water-thing than is indicated, which requires an extra bucket, which you are not told about (you get told you have 10/10 - nothing about the additional one you are required to find). And you are right about the interface - it's awful. The whole thing should be re-thought or eliminated entirely.
    Sorry, but I've slept since then...

  3. #3
    Wordsmith Durin_d's Avatar
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    When you click on the sabotage building content you get the new buff ui and can see what buffs can be used to the different content.

    Boulder - 1 Explosive
    Drunken miner - 10 glue OR 10 water splash OR 10 Explosives
    Foul provision pack - 1 Specialist OR 1 water splash
    Damaged pick - 1 Specialist

  4. #4
    Ruler of the Land Xibor's Avatar
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    If I ever get it again, I'll give it another try - others have done it with no problem. But it felt very counter-intuitive to me and the instructions not clear at all.
    Sorry, but I've slept since then...

  5. #5
    Erudite Pioneer
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    i agree with the opinions above. it's almost completely broken. also, the resources you get at the end as a reward are less then the resources used to win this adventure. played it once, never again. interface is almost completely broken.

  6. #6
      Town Crier
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    Yes, the interface is clunky and that can cause particular problems with the Sabotage camps, but having done a whole heap of these now I can testify to the fact that once you start using the right order with that camp (1 glue, 1 water, 9 water, 1 specialist, 1 explosive), then it is a minor problem compared to when stuff like this happens:



    (...and it happens a lot)

  7. #7
    Erudite Pioneer Gamla's Avatar
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    Ooh Oh Oh
    .... but the level 06 gold mine = FANTASTICO !! Although have to reschedule my goldmines and use this newest as Gold Ore Bank [ GOB-'ie' ].
    Love that Pick picture with Bones !!! Indeed a nice skeleton = one of the better graphics - Keep the good spirit [ block the thinking ] and relax.
    Any way blatt will stay and Go TSO .. GO TSO ... Have Fun. Thanks IainC for the Post/Thread.

    Gamla
    Last edited by Gamla; 04.06.15 at 21:49.

  8. #8
      Town Crier
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    Here we go again:



    It can be somewhat frustrating when this kind of thing happens with other collectibles. However, when scenarios rely on you finding every single last collectible that spawn, 'invisible' collectibles such as this, and the other one I posted earlier in the thread, are a downright annoying bug!

  9. #9
    Forum Explorer BAAAHHHHHJJJAAA's Avatar
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    Scenarios are not designed to be productive, they are designed to test the mental stability players.

    If you can find all the collies and 1 million resources AND keep your sanity, then you are the true winner
    BAAAHHHHHJJJAAA
    Noun (bah, yah)
    Extreme articulation of both negative and positive exuberance

  10. #10
    Nifty Axecairne's Avatar
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    Are people actually trying to get 1mill resources on these things? really?!

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