Still missing. Whatever, do what you want. I've almost quit the game so it doesn't matter.
Still missing. Whatever, do what you want. I've almost quit the game so it doesn't matter.
Can you please post in here if the issue is not fixed after next week's deployment please?
Alright, I can do that.
Colony server zone crashed!
Marshalls & Troops - lost in Nowherland.
I report bugs or ... bugs bunny?!
Mayday! Mayday!
.........
Marshalls & Troops still lost, after 48h!
Last edited by Nuzaietz; 23.06.15 at 11:22.
What a surprise... they are still missing...
Incompetent morons.
I have let the devs know that your issue is still not fixed. Meanwhile, while I understand you have to vent, please refrain from further insults on the forum as I will be required to follow protocol if this continues, in spite of my good intentions.
A new one, again colonies, so I will just use this thread:
I opened a huge promising colony, unclaimed one. Managed to clear the road to the map boss camp with little effort, and then got the problem. When i hover the mouse over the camp, there is the usual popup with the troops in it - 40 bandit cavalry, 40 bandit bowman, 40 thug, 1 greybeard. So far so good, but when i try to send a marshall on the attack, the popup appears for a moment and disappears, the attack swords become greyed as if that is not the point to attack, and nothing. Can't attack the camp, can't finish conquering the colony. Tried 3 different browsers, cleared cache, updated flash, nothing works. The window with the troops just flashes for a moment and then its gone, can't attack. Any idea how to proceed om this one?
BeoFilth, you will have to contact support and explain the situation to them in detail, if you haven't done so already.
As far as i know that bug has been reported many times. Polite version: no fix yet. Proper version: see post #15.
Started another huge colony, same thing. Had it cancelled, lost more pvp strenght points, switched my oppinion to what is in post #15, then started a medium colony just out of curiosity how big #15 is. This one looks ok, the final boss camp have 2 unit stacks and 1 boss, not like the bugged ones - 3 units and 1 boss. Guess the key to fixing this one is somewhere in the unit stacks quantity in the popup. Care to rely it to support and developers (I am afraid it could take them much more time if I do with the still unanswered ticket I opened, if that one is taken into consideration at all and not just moved to the pile of tickets waiting for that bug to be fixed)? Work arround would be to just remove 1 unit stack from huge colonies boss camp until the bug is located and fixed. Would make you less #15 you know...
And by the way, its a fairly good idea to actually use that test server, not introduce heavily bugged content in the live versions. Would save you a lot more #15 posts and thoughts from the customers.