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Thread: [Feedback] Change Log - 21/07/2015

  1. #1
    Ruler of the Land BB_Ravel's Avatar
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    [Feedback] Change Log - 21/07/2015

    The Change Log for this feedback thread can be found here.

    Thank you!

    BB_Ravel

  2. #2
    Erudite Pioneer
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    The Garrison UI update is kind of nice, although not sure how needed it was compared to some other things. Do the shields mean that we be able to see at a glance - without clicking on them - which generals are 'dead' on adventures, including those belonging to a friend/looter on multiplayer adventures?

    PVP stuff - I'm sure it will be appreciated by those who enjoy the PVP element, but until the bugs are fixed within PVP, I am not sure how many people enjoy it. I can see you've made some new features, and also fixed some bugs in PVP, but does this include the unattackable camps bug? If so, bravo! If not, why not?

  3. #3
    Eggcellent Essayist Mortallicus's Avatar
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    thanks BB like the shields on the Garrisons that are recovering. I have been typing Dead by their names so i dont accidentally try to click them when close to blocking gens.

  4. #4
      Ruler of the Land
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    Quote Originally Posted by bobsie View Post
    Do the shields mean that we be able to see at a glance - without clicking on them - which generals are 'dead' on adventures, including those belonging to a friend/looter on multiplayer adventures?
    Yes

  5. #5
    Erudite Pioneer
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    Quote Originally Posted by MOD_Daz View Post
    Yes
    That be handy then, right nifty.

  6. #6
    Ruler of the Land BB_Ravel's Avatar
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    The Change Log was updated.

  7. #7
    Original Serf
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    how does the shield icon work for the recovering gen? I dont have it on my recovering gen

  8. #8
    Master of Strategy Kit_'s Avatar
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    Quote Originally Posted by PakRaden View Post
    how does the shield icon work for the recovering gen? I dont have it on my recovering gen
    it hasn't been implemented yet, will start from next maint, 21st july.

  9. #9
    Original Serf
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    thx kit_

  10. #10
    Committed Clicker
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    Bit concerned about the 0 of 1,000,000 possible units assigned part... time to train some more recruits perhaps...


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