1 billion xp!? No way on earth will we ever see anyone in lvl 75
1 billion xp!? No way on earth will we ever see anyone in lvl 75
+1
I know there will be new adventures with new xp etc, but working on the basis that it doesn't get easier and the rewards/xp never really add up with new adventures... assuming Surprise Attack remains the most efficient xp for time and units invested then... 6 Surprise Attacks a day for 365 days a year, Premium, a little over 10 years to get from lvl 50 to 75.
And I thought the BK treadmill was bad enough!
Of course they might bring in adventure which takes half an hour from landing and has 100k xp a time, with enough loot to replace troops, I could give up my job do 8 a day (not premium there are limits) 5 days a week for just 50 weeks of the year (need some time for rl) it would then only take around 7 years.
I could play fairly normally week in week out with new adventures and whatever, somehow gain 500k xp a week (goodness know how but lets assume it becomes possible) playing most weeks say 45 a year, in a years time I will be almost level 54, a year later not quite 56, another year 57, an another 58, yet another 59, then it gets silly... if it wasn't already. In 47 years time level 75... my reward by then would be a telegram from the Queen(presumably King by then) for my 100th Birthday... perhaps that's something to look forward to.
Somehow think wondering about gems and coins for rewards is missing the point somewhere.
I can actually see the point of having levels which are almost unattainable, otherwise we will be back where we are with little to do at 50, but the steps and stages need to be attainable, additional levels NEED to be an incentive, I can only see these as a disincentive, I cannot believe many people will see them as attainable and it is just as likely to turn people off as on.
Make 75 something that is virtually unattainable, fine, but make the steps to get there something people actually feel they can achieve and worthwhile in their own right.
Last edited by stonewaller; 18.08.15 at 07:20.
Interesting and really looking forward for this
On test there are new adventures that can be started at level 56... if I recall correctly, these currently award in the 300k to 800k (including prem) xp area depending on difficulty.
No matter which approach, it is still going to take time.
The first real goal is level 56 which is around 11 million xp away from level 50
Level 66 Not Gives 2500 gems.. its gives only 1000 star coins..
Never Give Up
the amounts posted in the first thread are from the test server and were changed before going live.
for the correct rewards look here: settlersonlinewiki.eu/en/guides/experience-and-rewards/