I think I might pre-convert enough for MG initially (as it does seem likely that BB will keep some costs using stalks)
You will get the first Sector Deed from a quest line though, so only need buy first once first sector is cleared of bandits
Sitting on about 200k in star here, so should be fine.2. Make as many bread soldiers (settlers?) as humanly possible.
Check the loot on your chosen adventure to balance... using SA here, costing 400 troops ish and rewards just 50 (75prem) in loot, so 350 per run * 170 runs = 60k or so settlers.
Also remember that lootspotting will gain you quite a lot.
Always good to have some pre-baked though they do not take long to produce ad hoc3. Make 10 days worth of Mayors house buffs (skunks and masters toolkit)
Definitely stock up on your preferred adventures yes... just in case BB nerf the merchant with changed content.4. buy 300 BK adventures and have a strategy to do them fast (you don't want to be at PC all day)
A few map frags will also help if things go awry.
Saving all (except FT looting) mine for AN adventures now.5. buy arrows, catapults and assasin on cooldown.
Definitely... even delay upgrading current buildings to save some (granite) for building new stuff... should get lots in loot while leveling though (if BB do not again nerf loot)6. Accumulate as much granite and exotic wood planks as possible.
Very much so... do some living now so you can clear time for playing later... get that grass mown and the garage tidied.7. Take some time to catch up on real life.
Always worth rtf'ing something when planning to go premium8. Have a big adventure rtf and all the troops rebuilt, probably CLT or HLT.
Fish and Bread chain are high on my demolish list at the moment.Regarding Island economy not touched anything as such except to add stables x5, IF the Grilled steak is 50 meat to build then 10 fishfarms go back top star menu to free up space for free buildings from events in future. Will buy Improved farms and Improved silo over time for new Islands I presume they will be in merchant after Halloween. Don't really need any more population buildings unless they happen to drop or come from events.
Also expecting granite to spike here... much higher demand, hence stockpile early.The economy is hard to judge but I don't think much will decrease in value except fish, traditional weapons will still be needed as the rebuilding times on AN adventures is pretty long. Granite will probably spike for a while along with grout but should settle later. Obviously the value of buffs goes up someone will work out a rainbow buff is probably worth 8k gc or something. Until we see the proper loot table for AN adventure can't comment on stuff like saltpetre.
WTS rtf DP lootspot 100k gc. 30E for zero loss hit. wmThought of the day - Maybe we'll see the first 100k gc lootspot in future.