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Thread: produce settlers in the rarity provison house

  1. #1
    Nifty
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    produce settlers in the rarity provison house

    for me am constantly producing retired bandits in the normale one and pretty much evry day am asked in the GQ to make travlers family so why not make it possible to produce them with the rarity to win the time i have to wait for the bandits .

  2. #2
    Architect of the Empire
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    never heard of any1 struggling to make enuff bandits b4. is ur ph lvl5? i'm guessing by ur comment about daily quest ur not lvl50 yet. dw this wont be a problem later on

  3. #3
    Nifty
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    i don't have trouble in making them it's just to win time

  4. #4
    Ruler of the Land
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    Why don't you start the retired bandits before you go to bed, freeing up your provison house for other things during the time your on-line.
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

  5. #5
    Architect of the Empire
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    Whilst at this time I've got row upon row of bread soldiers I can foresee a time where it might be handy to be able to make them in the Rarity provisions house.

    A handy tip if your really struggling is there are adventures that are what I term settlers neutral, where you get either more or about the same as you lose back in the loot.

  6. #6
    Veteran Communicator Brayarg's Avatar
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    Maybe i am misreading but your making bandits just fine right? the problem is you may have example: 25 hours of retired bandits in the que, then you get a daily/guild quest asking you to produce travelers? so you either need to cancel the retired or bump the travelers up the list with the arrows?

    If that is the case I can see that being a royal pain yes.

  7. #7
    Ruler of the Land Xibor's Avatar
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    Personally I'm not having trouble producing the bandits I need, and like Dorotheus said I just queue a bunch up before bed. However, I like flexibility so while I'm not screaming for the addition of building them in the rarity house I wouldn't mind the option either.
    Sorry, but I've slept since then...

  8. #8
    Nifty
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    Quote Originally Posted by Brayarg View Post
    Maybe i am misreading but your making bandits just fine right? the problem is you may have example: 25 hours of retired bandits in the que, then you get a daily/guild quest asking you to produce travelers? so you either need to cancel the retired or bump the travelers up the list with the arrows?

    If that is the case I can see that being a royal pain yes.
    it's just like you are saying i some times finde myself with a list of retired bandis that will need 3 to 4 days to be done you can cancel them yes but the one that is already started will take few hours or more and am not around a lot like evrye one here .

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