If this was a planned "improvement", then why was it not included in the "Changes and Improvements" section of the Change Log?
Having said that, however, this must be some strange definition of the word "improvement", that I was not previously aware of, when it actually makes it better for me to transport troops using four veterans than it is to use one quartermaster, because it is easier and quicker to load four veterans that land automatically on my island than it is to 'unpack' a QM from my star menu, wait for it to build and then load it before sending it off to an adventure.
Add my voice to the chorus for this 'under the radar' change to be rolled back.
so basically they have broken the quartermaster and are to dumb to fix it ..so decide to call it an improvement...lol
bb you are one of the biggest jokes in the gaming world...
is this really an improvement that i have to manual land and wait until his built to load him with adv troops??...where and how is this any kind of improvement?? do you even know the meaning of the word...??
as for auto unloading in adv...he did this anyway when there was;nt any landing space...lol...
all this is is another attempt to slow down the number of adventure we do...just more annoyance added to the game....the more annoyed people are the less the adv...but watch out to annoyed and they just leave...and find a more player friendly one...
Last edited by ATHTHEMANIAC; 01.10.15 at 16:33.
It's not an improvement - it's a removal of functionality of quartermaster. Keeping one configured with troops and nicely getting them back from adventure and sending for next one is no longer possible.
Please revert this "improvement". Adding annoyance to game is not an improvement in any way.
Improvement?.... so bb improved the game by making it so we can't use a purchased feature unless we spend more and we weren't even warned. sounds more like an excuse for an error in judgement or a bad case of greed thanks a bunch
I still want my 20k beans back
Hmmm, ok he can sit on star except for FT advs and I'll use 4 vets to send troops to my rb's.
Can we arrange a similar 'improvement' for players marshals so they don't clutter up islands of those who tried pvp and dropped it rapidly?
i have been told that pvp 3x3 troop movers still land in s1. if that is true this is not fair at all!
Was fighting windmills from Aug 2012 to Oct 2019.
can this so called *not bug* also be applied to all other generals and not have them unload troops ?
Indeed, please put this back.
It is annoying that you dont realise your QM has arrived and then having to re-load troops once you have placed is time wasted.