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Thread: New Units

  1. #1
    Original Serf
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    New Units

    To my great great great surprise noticed that we cant use new units on old adventures.The whole point of progression is to make better units which will make your life easier on old adventures but will be ok for new content.Now we have 3 different types of units for different things!!!!The whole design is unbelievably bad.Any chance of changing that or i should quit now??????

  2. #2
    Master of Strategy Kit_'s Avatar
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    Quote Originally Posted by Nethelion View Post
    To my great great great surprise noticed that we cant use new units on old adventures.The whole point of progression is to make better units which will make your life easier on old adventures but will be ok for new content.Now we have 3 different types of units for different things!!!!The whole design is unbelievably bad.Any chance of changing that or i should quit now??????
    you are surprised? it was clearly announced that the new elite units were only for use against the new bandits on the archipelago and ali baba adventures. And as for using the elite troops on old adventures, of course this is not allowed, they are far too powerful and and would allow players to complete the old adventures far too easily. Leveling up is supposed to be a challenge.

  3. #3
    Original Serf
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    I know i should have read better but still the problem remains.They could make the new units less powerful.Its unreasonable,you cant even mix units!!!!
    Just imagine whatever game you played before online,single player,browser etcetc.You get yourself after hard work a new item/unit/whatever which improves your character but you cant use it on old content!!
    Last edited by Nethelion; 29.10.15 at 10:12.

  4. #4
    Enlightened Sage
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    Many adventures are already very easy with old troops so new units being even less powerful it would make it just too easy. Also if the gap between new and old would be small then many would not bothers and all new buildings and stuff would be as useless.

  5. #5
    Ruler of the Land
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    The new units are intended for the new much harder adventures, to make them less powerful so that they could be used on the old adventures would make the new adventures much harder. The old units where just not designed for these new type adventures. You can't have it both ways.
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

  6. #6
    Architect of the Empire
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    Quote Originally Posted by Nethelion View Post
    To my great great great surprise noticed that we cant use new units on old adventures.The whole point of progression is to make better units which will make your life easier on old adventures but will be ok for new content.Now we have 3 different types of units for different things!!!!The whole design is unbelievably bad.Any chance of changing that or i should quit now??????
    The new units would be too powerful for old adventures, the archipelago is plenty big enough to house any new weapons buildings and population buildings enough to accommodate your new army.

  7. #7
    Pathfinder Anion's Avatar
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    Hello
    And what about the Fairy-tale Adventures, can they be used there at least ?

  8. #8
    Master of Strategy Kit_'s Avatar
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    Quote Originally Posted by Anion View Post
    Hello
    And what about the Fairy-tale Adventures, can they be used there at least ?
    no

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