where..
where..
ty for info
So happy with the stacking feature!
And I hate to do this *but*
Our adventures.
I just had an idea; what if adventures were taken out of star menu and got their own menu instead? And maybe that menu can somehow be linked to the adventure achievements somehow (like maybe show how many achievements are still open for an adventure, quite simple and not something everybody cares for probably, but it's just an example)
If this becomes a problem with trading, then maybe how we start an adventure can be changed. Maybe by starting one by adding yet another button to the generals that says 'Send to adventure' and if there is no active adventure, you'll get a drop-down menu with a list of adventures you have (no duplicates, if you have 4 pirates, the list will show 1, star menu will show full number) and can open it from there.
Thank you BB for this nice stacking features i really feel thankfull to you. And good luck in future ideas like this
it is nice that some stuff are now stacked. I hope adventures follow soon.
It is nice to be able to sell more than one af each special buff now,- but it is annoying to have to say yes for the stack to be broken each time oy trade some from a stack. it does not really make sense any more, as the stuff gets stacked by itself now.
Pages and pages and pages of '600' lootmeat refills are now:
Thank you!
Looking forward to the day Advs can stack, or at least have their own tab. Personally I don't see a need for specialists to stack, unless their sending options also change drastically.
I posted in another thread but I'll post briefly again.
Well done
Sorry, but I've slept since then...
As far as specialists go I would imagine many have then skilled up as they acquired them therefore precluding any reasonable way of assigning search types by specialist type.
When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's
HI
i 'm enjoying the new possibilities offered by the upgrade, and tankful of items piling up now in star menu
but ... (there's allways a but...) I'm not quite happy with the effects of it on market .
In fact, i can sell 5 buildings of a type in a row , but i can't buy 5 of them in a row.
This fact actually create a big disparity between players and reduce the possibilities to counter the growing of certain prices
so, is not a bug, is an ethical problem )
But i think it ask a solution
best regards
“A mind is like a parachute. It doesn't work if it is not open.”
― Frank Zappa