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Thread: Archaic book mechanics (Need more books)

  1. #61
    Committed Clicker LordBosse's Avatar
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    I'm all for to at least being able to queue 2 books in the Bookbinder.

  2. #62
    Nifty
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    takes 4ever to train them all. More books definately NOW

  3. #63
    Ruler of the Land
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    maybe add books to loot table of coop- so it is not the one adventure dropping em anymore

  4. #64
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    Quote Originally Posted by Qualan View Post
    maybe add books to loot table of coop- so it is not the one adventure dropping em anymore
    Might be worth it:
    Siege/Roundup = Manuscript
    Lakeside/Raiders = Tome
    Tomb/WW = Codex

  5. #65
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    Quote Originally Posted by Sharpielein View Post
    Might be worth it:
    Siege/Roundup = Manuscript
    Lakeside/Raiders = Tome
    Tomb/WW = Codex

    One of your better suggestions.
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

  6. #66
    Ruler of the Land Xibor's Avatar
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    +1
    Sorry, but I've slept since then...

  7. #67
    Pathfinder
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    Agreed!!

  8. #68
    Erudite Pioneer
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    More books is a must with the increase in lvl75. There are so many things you could use a science system for. Would make it better for the player. Look at the extra resources etc. you get when you level in colonies. How about:

    1. Queued books. A must as everyone has said.
    2. Dropped on adventures as loot on every adventure. We have pointless statues. REALLY??? Why? You play adventures for rewards and get....... statues. Why not something useful?
    3. Books to build general skills? i.e. buildings could also have the chance to have books spent on them. i.e. speed up production, less resource spend.
    4. Books to be spent on buying extra resource production.
    5. Books to be spent increasing XP on adventures. You could have XP increase on every type of adventure. Increased resource drops from adventures via books.
    6. Books to be spent on generals. i.e quicker travel time buffs, more troops, more damage given, less damage taken.

    Mt bookbinder is at lvl6. All of my explorers and geo's have all manuscript based skills. Many don't have anything more than that. Once they all have manuscripts, I then concentrate on tomes for all of them, then codex.

    I am now at 5 manuscript for 1 tome, 2 tomes for 1 codex. I make 2 manuscripts or tomes a day. Due to no queue, there is absolutely no point to me using any buff as I will still make 2 of each a day. But it takes me 3 days to make 1 tome, so a week to make 1 codex.

    I have a combined 31 explorers/geos. That is a lot of books still to buy/spend.

  9. #69
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    Bit soon to be talking about improving the science system when we are still waiting for the other 2 branches.

    1 That's a given.
    2 We got a adventure which drops books, we need the drops to that be fixed. Asking for books in adventures in general is too simplistic a suggestion it needs to be fleshed out in more detail.
    3 Hopefully part of Island science
    4 & 5 Can't see that happening. would cut into their revenue stream
    6 Hopefully part of General science.

    The only way I see that we can get more books that BB might agree to is to put them in the Merchant.
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

  10. #70
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    Quote Originally Posted by Dorotheus View Post
    Bit soon to be talking about improving the science system when we are still waiting for the other 2 branches.

    1 That's a given.
    2 We got a adventure which drops books, we need the drops to that be fixed. Asking for books in adventures in general is too simplistic a suggestion it needs to be fleshed out in more detail.
    3 Hopefully part of Island science
    4 & 5 Can't see that happening. would cut into their revenue stream
    6 Hopefully part of General science.

    The only way I see that we can get more books that BB might agree to is to put them in the Merchant.
    Why is asking for books to be dropped in adventures too simplistic. You have 1 adventure that drops a max of 5% on another adventure. There are no other adventures that drop books. Why is it so hard to drop useful stuff from adventures? If you feel that 1 adventure that drops books is acceptable then fine. I think a large number would disagree.

    Or, instead of resource adventures or xp adventures, why not science adventures as well? Rewards all books related - i.e. dropping nibs, or paper or glue/books. Have easy moderate and hard dropping different types of book components/books.

    The possibilities are endless. I will never make enough books to use. So the more chances the better.

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