View Poll Results: Event Resources or Guild Coins?

Voters
2567. You may not vote on this poll
  • Event Resources

    1,503 58.55%
  • Guild Coins

    448 17.45%
  • I am fine with both options

    616 24.00%
Reply to Thread
Page 8 of 20 FirstFirst ... 6 7 8 9 10 18 ... LastLast
Results 71 to 80 of 197

Thread: Guild Quest Rewards: Guild Coins vs Event Resources during events

  1. #71
    Pathfinder
    Join Date
    May 2012
    Posts
    2
    World
    Northisle
    event resources

  2. #72
    Glorious Graduate
    Join Date
    Aug 2015
    Posts
    112
    World
    Northisle
    There already seems to be plenty of ways to get event resources. Adventures/collections/achievements/explorers/trade/ etc but only 2 ways to get guild coins. Guild Quest and trade.

    Keep as it is.

    Getting event resources is easy enough. And I say that as a new(ish) player - started just before halloween event. And mainly via trade still managed to get over 6k presents total in xmas event.

    Getting guild coins is already slow enough given the cost of the items in guild shop.

  3. #73
    Skilled Student s4bas's Avatar
    Join Date
    Apr 2012
    Posts
    44
    World
    Northisle
    I get Event Resources guild folders

  4. #74
    Original Serf
    Join Date
    May 2013
    Posts
    19
    World
    Newfoundland
    I like the idea of event resources during events. I know there are concerns about disadvantaging those who are not in guilds or low activity guilds but, they are already in the same situation for receiving guild coins.

  5. #75
    Nifty
    Join Date
    Aug 2014
    Posts
    57
    World
    Newfoundland
    you should give us a choice of either every time we finish a guild quest . . .

  6. #76
    Architect of the Empire
    Join Date
    Feb 2014
    Location
    UK
    Posts
    966
    World
    Northisle
    thinking about something new and then taking a poll before proceeding is a great idea..
    +1 BB

  7. #77
    Ruler of the Land topgearfan's Avatar
    Join Date
    Aug 2012
    Posts
    1,287
    World
    Newfoundland
    Event res will obv win with landslide.

    Effects:
    No guild coins for 3-4 months of the year.
    Extra gain of event res absorbed by either reducing event res from other sources or making Event Shop more expensive.
    Idea seems great but I dont see how it would work as advertised and benefit most of the players..

    Thumbs up for asking! Another nice new thing from TSO team.
    Last edited by topgearfan; 09.01.16 at 01:39.
    Was fighting windmills from Aug 2012 to Oct 2019.

  8. #78
    Pathfinder
    Join Date
    Nov 2015
    Location
    New Jersey
    Posts
    1
    World
    Sandycove
    Quote Originally Posted by Ribez View Post
    I would prefere BOTH.
    Ditto!

  9. #79
    Original Serf
    Join Date
    Jun 2012
    Posts
    13
    World
    Sandycove
    I would prefer to keep the two separate. It would make it even harder to get guild coins, and right now, for example, if you want to get both friaries it costs 15k ggc. Event resources are nice too of course but I think this change would simply mean all items in the event shop become slightly more expensive to compensate so the event doesn't become too easy.

    A nice compromise would be to add grout to the guild shop at an equivalent or slightly higher price to the event resource ratio.

  10. #80
    Pathfinder Arnoux72's Avatar
    Join Date
    Apr 2012
    Location
    Haarlem, Netherlands
    Posts
    7
    World
    Northisle
    I'm in a guild, so obviously I would say event resources.

    But I agree with Greatdane247: adding event resources to the Guild Market. This seems the most fair towards non-Guild players.

Reply to Thread

Similar Threads

  1. Guild Quest Rewards - swap individual and guild reward
    By Jim_B in forum Game Suggestions
    Replies: 3
    Last Post: 18.11.13, 18:35
  2. Guild-Quest Rewards
    By MagicThighs in forum Game Suggestions
    Replies: 9
    Last Post: 12.06.13, 10:30
  3. Swap guild quest rewards around
    By Borotaur in forum Game Suggestions
    Replies: 9
    Last Post: 04.01.13, 21:38
  4. Daily Guild Quest consumes resources
    By Erikber in forum Bugs & Technical Issues
    Replies: 1
    Last Post: 16.08.12, 09:51

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Ubisoft uses cookies to ensure that you get the best experience on our websites. By continuing to use this site you agree to accept these cookies. More info on our privacy.