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Thread: Very long adventure search results

  1. #21
    Town Councillor
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    Yeah, they nerfed the loot of coop adventures, made them completely unattractive --- then make them the most common drop.
    Go figure. I'd prefer Map Fragnets.

  2. #22
    Ruler of the Land Xibor's Avatar
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    Quote Originally Posted by Sharpielein View Post
    Yeah, they nerfed the loot of coop adventures, made them completely unattractive --- then make them the most common drop.
    Go figure. I'd prefer Map Fragnets.
    Agreed
    Sorry, but I've slept since then...

  3. #23
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    How about a mechanic in the provision house or a different building:
    pay / use 2 or 3 adventures + resources = outcome a random new adventure

  4. #24
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    it shouldbn't be too difficult for a dev to go over the loottables for the searches and make sure that only level appropriate adventures are in the various tables and mabye review the current lot and vary em a bit seeing that some are also in shop now for mf etc (oh and yea- coops thats a completely different disussion- let a dev look at the loottables nd make em more interesting for players to play- either by adjusting dropchances or adjusting the loots- kinda sad to see a whole class of adventures disappearing from regular gameplay due to nerfing of loots without thought)

  5. #25
    Jolly Advisor Amazony's Avatar
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    It should be Nords and not Lakeside treasure on the very long adventure search.

  6. #26
    Ruler of the Land topgearfan's Avatar
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    Quote Originally Posted by Amazony View Post
    It should be Nords2 and not Lakeside treasure on the very long adventure search.
    fyp
    Was fighting windmills from Aug 2012 to Oct 2019.

  7. #27
    Skilled Student brumpunk's Avatar
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    How about selling your un-wanted adventures/map frags for guild coins in the TO and then using them to buy the wood cutter adventure from the shop?

    As for BK being completed faster than the time need to cook troops maybe buff your barracks complete troops with gems or just play at the pace the game allows?

    Surely this is how the game is meant to be played?
    brumpunk

  8. #28
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    Quote Originally Posted by brumpunk View Post
    How about selling your un-wanted adventures/map frags for guild coins in the TO and then using them to buy the wood cutter adventure from the shop?
    If lucky, I can get 1 gc for a Lakeside Treasure or WW, because nobody plays these anymore.
    So, it's only 4500 trades for a single Ali Baba, which, given the assumption I can manage to find 2 people who have more excess guild coins than scrap adventures (rare find) will only take 6 years.
    No thanks - I'll pass ...

    As for BK being completed faster than the time need to cook troops maybe buff your barracks complete troops with gems or just play at the pace the game allows? Surely this is how the game is meant to be played?
    Who knows what is "meant"? And as for buying troops with gems - no thanks, in that case I'd rather buy buildings and sell them to purchase lootspots in Fairytales, that's much better bang for the buck.

  9. #29
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    Quote Originally Posted by brumpunk View Post
    How about selling your un-wanted adventures/map frags for guild coins in the TO and then using them to buy the wood cutter adventure from the shop?

    As for BK being completed faster than the time need to cook troops maybe buff your barracks complete troops with gems or just play at the pace the game allows?

    Surely this is how the game is meant to be played?
    No one in thier right mine wants to do more than one arctic explosion. I dont think you will have much luck selling those. Same goes for whirlwind, and lakeside. I dont want to use coins to be able to sell all those advs I have that I am never going to use, so selling in TO is really not an option.

  10. #30
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    Quote Originally Posted by hollanderdanny View Post
    How about a mechanic in the provision house or a different building:
    pay / use 2 or 3 adventures + resources = outcome a random new adventure
    Nice Idea

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