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Thread: [Feedback] Change Log - 19/01/2016

  1. #1
    Ruler of the Land BB_Ravel's Avatar
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    Newfoundland

    [Feedback] Change Log - 19/01/2016

    The Change Log for this feedback thread can be found here.

    Please note the Change Log is posted one week before the version is deployed, so this version will NOT be live tomorrow.

    Thank you!
    BB_Ravel

  2. #2
    Committed Clicker
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    Northisle
    Yay... just 8 days to wait... yay \o/
    "Your general was a tortoise!" ... "He will now amble back to his garrison as slow as his short reptilian legs will manage"

  3. #3
    Ruler of the Land
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    Sandycove
    Any time frame on the 1112x bookbinder buff which be required to complete the make Codex guild quest ?
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

  4. #4
    Architect of the Empire
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    Sandycove
    So the feedback on forum about not being able to set buy orders for Aunt Irma's feast and grilled steak or most other stacks of buffs was a total waste of time, again.

  5. #5
    Wordsmith
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    Newfoundland
    Building: The placement of the "Dark Castle" now works as intended
    Would be nice to know what this means.
    Looking forward to stackable buffs though.

  6. #6
    Ruler of the Land Xibor's Avatar
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    Sandycove
    Stackable buffs - yea!
    Sorry, but I've slept since then...

  7. #7
    Ruler of the Land
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    Northisle
    So, despite all the negative feedback, intelligent alternative suggestions etc. the guild changes are going ahead to what BB had already determined?

  8. #8
    Ruler of the Land topgearfan's Avatar
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    did you expect anything different?
    rip old guilds
    Was fighting windmills from Aug 2012 to Oct 2019.

  9. #9
    Dedicated Scribe
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    Northisle
    You can currently build the DC with a tree or other small blocking features likes bushes on one side of it (white area on left image plan)

    Unfortunately, this seems to remove most the places you can put the dark castle, looking at the test server you can now only build it in a handful of places... hurrah for testing before implementing!

    I am not sure if its a side effect of this or
    •Building: Map elements cannot be removed anymore by placing decoration buildings
    but people might be in for a shock after the update when they find that you can barely build anything anywhere anymore, most of the spaces cleared by paying gems for rock destruction for example also no longer work properly. It seems that trees/bushes/fallen trees no longer use just the border between spaces, but also occupy all the adjacent squares around them.

  10. #10
    Original Serf
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    Newfoundland
    I am looking forward to everything about the guild quest changes EXCEPT the way in which the reward is calculated. I like the prospect of daily guild quests. I like the fact that people will only be rewarded if they do their guild quest for the day. That takes away the sometimes quite unkind pressure that guild members put on each other to complete. But the percentage system for calculating rewards is going to put that pressure straight back in and increase it, leading to those guild members who don't play every day possibly even finding that the guilds don't want them as members. The word 'lazy' has already been used to describe them when we were discussing these changes in our guild chat.

    Please, please, please can you rethink before it's too late.

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