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Thread: Guild Quests ~ Lv 51+ ~ Collection thread

  1. #41
    Ruler of the Land
    Join Date
    Apr 2013
    Posts
    1,563
    World
    Newfoundland
    Main Guild Quest: The marble bridge
    Personal Subquest:
    Requirement(s): Pay 100 granite. ~ Produce 2000 marble.
    Player level(s): 51-59

    Main Guild Quest: The adventure seekers
    Personal Subquest: Brave Apprentice
    Requirement(s): Pay 50 crossbows. ~ Pay 250 bread.
    Player level(s): 51-59

    Quote Originally Posted by topgearfan View Post
    more collecting leave feedback to the right thread please

    http://forum.thesettlersonline.com/t...d-Quest-Rework
    +1
    25/11-14 , 23/02-16 .. The end is coming and it will look like this .

  2. #42
    Pathfinder
    Join Date
    Oct 2014
    Posts
    9
    World
    Newfoundland
    Main Guild Quest: Dark Lands
    Personal Subquest: Law Enforcement
    Requirements: Complete an adv losing fewer than 50 soldiers and produce 50 crossbows
    Player lvl: 51->

    Main Guild Quest: Village Contract
    Personal Subquest: Will the Artisan
    Requirements: Produce at least 200 Exotic Wood Planks and sell at least 300 granite by trading with other players
    Player lvl 51->

    Don't know if relevant, but i haven't seen this gq before, so i included the subquests and requirements for the lower lvls also (if not relevant, just ignore) :

    Main Guild Quest: Village Contract
    Personal Subquest: Will the Brave
    Requirements: Experience at least 1 new adv and own 30 cavalry
    Player lvl 46-50


    Main Guild Quest: Village Contract
    Personal Subquest: Will the Herbivore
    Requirements: Pay 1100 fish from your storage and own 20 cavalry
    Player lvl 36-45
    Last edited by Azarila; 21.01.16 at 03:08.

  3. #43
    Original Serf Tina4321's Avatar
    Join Date
    Aug 2012
    Posts
    17
    World
    Newfoundland
    Main Guild Quest: White Pets
    Personal Subquest: Clever Girl
    Requirements: pay 30 mahoganey woods from storage, buy 200 sausages from other players
    Player lvl 56

  4. #44
    Master of Strategy Kit_'s Avatar
    Join Date
    Jul 2013
    Location
    Berlin
    Posts
    931
    World
    Newfoundland
    Main Guild Quest: Garden Walk
    Personal Subquest: External Motivation
    Requirements: Produce enough Golden Brew Mugs to obtain 10 coins / Pay 180 Iron Bars from storage
    Player lvl 53

  5. #45
    Nifty
    Join Date
    May 2014
    Posts
    72
    World
    Newfoundland
    Main: Sky residence
    Sub: Service lift
    Req: pay 250 steel , buy 200 exo wood
    Player: lvl 56

  6. #46
    Treasure Hunter Wulfmeister's Avatar
    Join Date
    Mar 2013
    Posts
    204
    World
    Newfoundland
    Main: Dark Lands
    Sub: Law Enforcement
    Req: Complete an adventure losing fewer than 50 Soldier(s). Produce at least 50 Crossbows
    Player: Lvl 54

  7. #47
    Raving Rabbid Areop-Enap's Avatar
    Join Date
    Apr 2014
    Posts
    541
    World
    Sandycove
    * Main Quest: The Lost Queen
    * Sub-quest: Safety First
    - Lvl 51-65: Produce at least 75 Crossbows, Buy at least 200 Platinum Ore by trading with other players
    There is a world of imagination
    Deep in the corners of your mind
    Where reality is an intruder
    And myth and legend thrive

  8. #48
    Treasure Hunter Wulfmeister's Avatar
    Join Date
    Mar 2013
    Posts
    204
    World
    Newfoundland
    Quote Originally Posted by HFoC View Post

    Something that might help is to let the guild quests auto-complete when the production subquest is done, instead of having to click the checkmark.
    It would also help if the production count actually started with the launch of the quest, rather than waiting for the log in - given that the GQ flips at 2am, most people will already have lost 4 or more hours production before they even start...

  9. #49
    Quartermaster
    Join Date
    Jan 2015
    Location
    Belgium
    Posts
    286
    World
    Newfoundland
    Quote Originally Posted by Wulfmeister View Post
    It would also help if the production count actually started with the launch of the quest, rather than waiting for the log in - given that the GQ flips at 2am, most people will already have lost 4 or more hours production before they even start...
    +1
    indeed, that's outrageous

  10. #50
    Ruler of the Land
    Join Date
    Feb 2013
    Location
    Devon
    Posts
    1,631
    World
    Northisle
    The quests for lower levels also appear to have changed, can we collate those here too?

    From guild: Level 38 Pay 30 crossbows and do an adventure

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