Posted this in another thread but thought would duplicate here (it covers both GQ and lvl75):
I have to say I really hate the new GQ. Broken for all but the really hardcore players.
Others will disagree - the system is now completely broken for anyone who plays casually (i.e. for less than 10 hours a day with the changes). I do about half of mine at lvl54. No way am I paying granite, mahogany or cannon to complete a quest. In fact, our guild has agreed not to. It takes thousands of G to build anything now, so to give away 100G for the privilege of a few guild coins..... really?
This also means that the lower level guild members don't get anywhere near as many coins as they should do. So they are being penalised.
Of course, this has knock on impacts - I have all that I need from the current list of items available to buy with guild coins. I will not be able to afford anything at the next change. Again, penalising the enjoyment of the casual player because the thoughts are only with uber players.
I'm all for change and challenge, but I have no chance. I would go as far as saying that the game is gradually being ruined for the more casual player.
I have already calculated that I will likely be dead before I get to lvl60, assuming I get to age 75. Part of me is asking why bother. I'm sure many others are thinking the same. So in all likelihood, the changes that have been made are having the opposite of the desired effect.
I'm sure some really enjoy them. I'm sure some have stayed because of them. There will be many many more that either stop paying (I haven't spent any real cash since the changes as the changes have made the game far less enjoyable for me) and plenty that stop playing as a result.
Yes, you can play the game at your own speed which is what sets Settlers apart from other online games. But apathy sets in when there is no longer a point to spending a few hours a day on a game when you need to spend three or four times that to achieve what you used to achieve before the changes.