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Thread: Pvp xp

  1. #1
    Erudite Pioneer
    Join Date
    May 2012
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    Sandycove

    Pvp xp

    Does any one know how PVP XP points are calculated? Number of troops killed... Map bosses taken etc.

    Also does anyone know of a battle table listing , for example, how many attack archers are needed to kill 40
    swordsmen with 220 hit points each.

    Thanks

  2. #2
    Pathfinder
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    Aug 2015
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    Newfoundland
    fun

  3. #3
    Flesh Eating Mushroom Keen Commentor SwampHen's Avatar
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    Australia
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    Sandycove
    This is the battle table you are looking for

    www.settlersonlinewiki.eu/expeditions/atack-of-colonies/
    Deathcap - The Flesh-Eating Mushroom from the Create-An-Enemy Contest 2013

  4. #4
    Quartermaster
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    Belgium
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    This is the tool you are looking for

    http://forum.thesettlersonline.com/t...n-Creator-v1.0

  5. #5
    Ruler of the Land Xibor's Avatar
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    Sep 2014
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    New Zealand
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    Sandycove
    Actually I'm shocked anyone still cares.... but I guess that's just me
    Sorry, but I've slept since then...

  6. #6
    Nifty
    Join Date
    Sep 2012
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    Sandycove
    I checked exp taken. I based on wiki:
    1 exp for player's troop,
    2 exp for weak bandit,
    3 exp for strong bandit,
    50 exp for sector leader,
    200 exp for map leader.

    http://prntscr.com/a0z3e4


    Each row is one camp, framed to show 5 sectors. In H column are starting values. I, J, K - final result.
    I took 5320 exp for this colony. Wiki-based sum of troops I killed and cleared (killing sector leader) is 4540.
    Looks it's about 17% difference, but it's quite acurate for me.
    I'm not sure if wardogs are strong/weak unit (I marked them as strong), and if Bandit Recruits are same 2 exp as weak Thug (marked both as weak).

    P.

  7. #7
    Nifty
    Join Date
    Sep 2012
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    72
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    Sandycove
    ... I misstyped map leader units - now they are correct.
    Also - I counted player's units as "x3 exp" - puprle digits moved from column C to E.



    I gave me very acurate sum of 5380. This 60 point difference can be a a fault in copying player's camps values (maybe there were 60 troops in one camp instead of 80).

    P.

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