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Thread: [Feedback] Change Log - 23/02/2016

  1. #31
    Architect of the Empire
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    here is an example of why this should not be implemented, it not tested properly and is currently broken.



    in this picture you can clearly see there are 3 legitimate magnificent residence positions however in the second picture you can see they will not go.



    The two weeds highlighted do not stop building placement of normal buildings but they kill magnificent residence positions, there are probably loads more like this.

    pictures relate to border of sector 6/9
    Last edited by Bluesavanah; 14.02.16 at 02:28.

  2. #32
    Ruler of the Land
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    Is there a prize for working out where on the islands that is?

  3. #33
    Architect of the Empire
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    Quote Originally Posted by lordloocan View Post
    Is there a prize for working out where on the islands that is?
    you can have the egg in the picture

    edited post to suit

  4. #34
    Architect of the Empire
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    Another example s8



    not placeable


  5. #35
    Ruler of the Land Xibor's Avatar
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    Quote Originally Posted by Thejollyone View Post
    yes ^^ Id rather have it all ship shape than suffer what they have by having trade suspended etc

    As much as we moan and groan sometimes, we all want the game playable, so as far as Im concerned good its been shelved for a week
    100% agreement. It's much better to have it right then have it on time. I just wish some management people I know would understand that
    Sorry, but I've slept since then...

  6. #36
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    We were talking about the huge mess on the french servers atm
    Is the upcoming change log fixed or should we all put our island to sleep, make sure we have screenshots of our starmenu and not play for a few weeks after the update ?

  7. #37
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    Quote Originally Posted by inyi View Post
    We were talking about the huge mess on the french servers atm
    Is the upcoming change log fixed or should we all put our island to sleep, make sure we have screenshots of our starmenu and not play for a few weeks after the update ?
    I will take screen shots of my island and my star menu to make sure nothing gets lost. We have seen BB deploy severely broken updates before even when they knew that they were well and truly broken. They also seem to be totally unable to roll back an update which is strange. I guess the code base for the game is a total mess or something. The simplest way to handle a major bug in a software deployment is to revert back to the last stable version. Apparently, this is impossible for this game as they preferred to actually shut down the ability to trade on the French servers rather than just shut down the servers for a couple of hours and deploy the precious version of the game again. I think they should focus their efforts of making their code actually halfway usable rather than fixing pointless bugs like the whole bush thing.

    The simplest and smartest solution to that bug would be to just remove the bushes and let them be regular buildings sites instead. That way they get some good will from the community when they can say that they are handing out extra space for free. Doesn't really matter that it has effectively been free for years. Now they have a buggy mess and an annoyed player base and what do they gain? Well they gain absolutely nothing but loads of work for the devs. So instead of a win-win situation, they chose lose-lose. And here I was, slowly getting some confidence back in the dev team again. Guess I can throw that out of the window.

  8. #38
    Architect of the Empire
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    Really not looking to forward to discovering newly glued down weeds and dirt clods. Even if, for some mysterious reason, the 'shrub removal trick' had to go blocking building spots with fiddly little graphics that were never a problem before is excessive.

    In other news, will we be getting these in the update? They're listed and active in France but there's no mention yet of them here.

    Quote Originally Posted by FR Changelog Update

    • The solar flare can not be found in the artefact search.
    • The number of chat channels is reduced to 5 channels.

    Original
    • Yes please.
    • No thank you.

  9. #39
    Master of Strategy Kit_'s Avatar
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    From the chat channels sneak peek forum.thesettlersonline.com/threads/32149-Sneak-Peek-New-chat-features:

    There are around 30 chat channels in the game and many of them are hardly used.
    With the introduction of the dedicated multi-player adventure channels, the need to provide such a high amount of channels is even lower and therefore it is planned to reduce the number of global channels in 2016 (most likely down to 10 channels).

  10. #40
    Architect of the Empire
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    Hi Kit_, you've omitted a bit.

    Quote Originally Posted by SneakPeek New Chat Features View Post
    As a positive side effect, the team of Game Masters and moderators will be able to improve supporting the Community in chats as they can spend more time per channel in the future. - You will be informed about the clean-up details next year.

    [emphasis added]
    See also:

    Quote Originally Posted by Iolanthe View Post
    And - If this is coming, which seems extra awkward given the cited diversity of the Euro English servers:

    Quote Originally Posted by Sneak Peek New chat features View Post
    PLANNED: REDUCTION OF GLOBAL CHAT CHANNELS

    There are around 30 chat channels in the game and many of them are hardly used.
    With the introduction of the dedicated multi-player adventure channels, the need to provide such a high amount of channels is even lower and therefore it is planned to reduce the number of global channels in 2016 (most likely down to 10 channels).

    As a positive side effect, the team of Game Masters and moderators will be able to improve supporting the Community in chats as they can spend more time per channel in the future. - You will be informed about the clean-up details next year.
    then it's time to update this:

    Quote Originally Posted by Official channels and languages View Post

    Spoiler
    Official channels and languages

    Dear Settlers,

    Our Community on the European English version of TSO is composed of very diverse players from various countries speaking different languages. While we ask you to speak English in the following channels: Global-1, Global-2 (role-playing), Global-3 (Auctions and Trade-related), Help, and Trade, we also have some dedicated to specific languages:

    LANGUAGE CHANNELS
    Global-7: Danish
    Global-8: Norwegian
    Global-9: Swedish
    Global-10: Finnish
    Global-13: Turkish
    Global-14: Hungarian
    Global-16: Serbian
    Global-17: Bosnian
    Global-18: Croatian
    Global-19: Estonian
    Global-20: Lithuanian
    Global-22: Bulgarian
    Global-24: Slovene
    Global-25: Latvian
    Global-26: Slovak
    Global-27: Maltese



    If you wish to speak with other players in a language other than English, just type /j global-x, "x" being the number of the channel you wish to join. Also, you can invite players who do not speak English to the relevant language channel by whispering them.


    For instance, if you want to speak with fellow Serbian players, type /j global-16 and you will be redirected to the Serbian channel.

    Please note that the non-English language channels will not be moderated. Still, if there is an issue in one of these channels that players would like to bring to a mod's attention, this is still permissible.

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