Reply to Thread
Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 22

Thread: [Feedback] Zone-wide Buffs - Dev Blog

  1. #11
    Ruler of the Land
    Join Date
    Apr 2013
    Posts
    1,563
    World
    Newfoundland
    Quote Originally Posted by Thejollyone View Post
    I agree. However, depending on how its rolled out, this could be a more practical way of speeding multiple scouts/gens up. Lets see how the idea is presented to us in the future, and just hope any feedback is considered and acted upon appropriately
    I hope it really means "no more promotion weeks".
    25/11-14 , 23/02-16 .. The end is coming and it will look like this .

  2. #12
    Ruler of the Land
    Join Date
    Jun 2012
    Location
    Milky Way
    Posts
    2,854
    World
    Sandycove
    Quote Originally Posted by SmurfAsH View Post
    I hope it really means "no more promotion weeks".
    argh mummy, the removed person said a naughty word.

    please refrain from using words that may offend
    Last edited by MOD_Dryad; 29.02.16 at 13:12.
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

  3. #13
    Wordsmith
    Join Date
    Nov 2011
    Posts
    706
    World
    Newfoundland
    Yawn... Why not just build the mechanics and keep it hidden till its useful. Instead you take up more screen space with stuff that's useless with a vague suggestion it may be usable in the future.

    Why give us a Dev Blog to tell us about stuff you may or may not do when you have taken us down that road so many times before. Instead, grow a pair and give us an update on all the previous Dev Diaries where you have actually shown us stuff that was a work in progress and either admit you can't or wont do those things or at least give us an indicative timeline for stuff previously announced.

    Here's an example from 2012 as linked >> Here
    Last edited by fishslice; 26.02.16 at 22:41.

  4. #14
    Quartermaster
    Join Date
    Jan 2012
    Posts
    272
    World
    Newfoundland
    Sounds like a good thing since it should mean implementing bonus events will be less likely to completely break the game. BB have a pretty poor track record of that in the past. Remember the wonderful explorer event that was deployed even though the devs knew it was broken and then they kept it for two weeks in that broken state? All that from mutiplying a variable with a constant.

  5. #15
    Skilled Student
    Join Date
    Apr 2012
    Location
    australia
    Posts
    26
    World
    Sandycove
    i think its all a waste of time until u fix up the adv back to the way they were with gens landing in all spots on an island like before instead of the one spot nopw and wasteing our time clearing just one sector before we can get all our gens on the island please go back to the old ways with more landing spots

  6. #16
    Ruler of the Land topgearfan's Avatar
    Join Date
    Aug 2012
    Posts
    1,287
    World
    Newfoundland
    Quote Originally Posted by fishslice View Post
    Instead, grow a pair and give us an update on all the previous Dev Diaries where you have actually shown us stuff that was a work in progress and either admit you can't or wont do those things or at least give us an indicative timeline for stuff previously announced.
    Yes, yes! This! Pretty please with everything on top!
    Was fighting windmills from Aug 2012 to Oct 2019.

  7. #17
    Keen Commentor Urgh123's Avatar
    Join Date
    Jun 2013
    Location
    Mayor's House
    Posts
    158
    World
    Sandycove
    Quote Originally Posted by Gavona View Post
    It will be great to introduce new features gradually like this. Hopefully by doing this and using test properly new features can be introduced bug-free
    bug-free ? impossible.... dream on

  8. #18
    Nifty Kanagomi's Avatar
    Join Date
    Apr 2012
    Posts
    57
    World
    Northisle
    im not interested in this. im interested in bug fixing which is for me the biggest problem atm (performance and bug issues)

  9. #19
    Skilled Student Nettopp_naa's Avatar
    Join Date
    Nov 2011
    Location
    Sunndalsøra Norway"Wild and beatiful"
    Posts
    42
    World
    Newfoundland
    Hi.
    How about a buff called "I'm on vacation" and can be used for a total of let's say 30 days a year. Closing down all production, and makes certain that you log on every day without actually doing it. Would sure help a lot, as many don't have access to internet while on vaccation And at the same time you only get 10 gems a week for every week or part of week you use it. Can be produced in prov house or spec prov house.

  10. #20
    Treasure Hunter
    Join Date
    Apr 2012
    Posts
    243
    World
    Newfoundland
    Quote Originally Posted by fishslice View Post
    Yawn... Why not just build the mechanics and keep it hidden till its useful. Instead you take up more screen space with stuff that's useless with a vague suggestion it may be usable in the future.

    Why give us a Dev Blog to tell us about stuff you may or may not do when you have taken us down that road so many times before. Instead, grow a pair and give us an update on all the previous Dev Diaries where you have actually shown us stuff that was a work in progress and either admit you can't or wont do those things or at least give us an indicative timeline for stuff previously announced.

    Here's an example from 2012 as linked >> Here
    +1
    "How good bad music and bad reasons sound when we march against an enemy"
    Nietzsche

Reply to Thread

Similar Threads

  1. [Feedback] Guild Quest Rework - Dev Blog
    By BB_Ravel in forum News Feedback
    Replies: 159
    Last Post: 03.06.16, 19:31
  2. [Dev Blog] Zone-wide Buffs
    By BB_RobinHood in forum Dev Diaries
    Replies: 0
    Last Post: 26.02.16, 10:20
  3. Old zone buffs
    By Dorotheus in forum Game Guides
    Replies: 0
    Last Post: 25.02.16, 18:58
  4. Zone buffs
    By Nogbad in forum General Discussion
    Replies: 2
    Last Post: 11.12.15, 21:41
  5. More wide range of buffs in Provision House
    By DunkingDunnkers in forum Game Suggestions
    Replies: 6
    Last Post: 29.08.13, 07:38

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Ubisoft uses cookies to ensure that you get the best experience on our websites. By continuing to use this site you agree to accept these cookies. More info on our privacy.