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Thread: Master of Defence - Appropriate for locking and blocking ??

  1. #1
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    Master of Defence - Appropriate for locking and blocking ??

    Master of Defence,

    Appropriate for locking and blocking ??

    is that realy true, ?

    the normal gen does 20 sek each battle round,

    the MoD only 10 sek each battle round

    u need the twice amount of battle round for do a decent block with him? is he realy worth it then?

    not tested yet but that what i can figure out of him

  2. #2
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    He only works for blocking in very few places cause of the big hp, mainly in BK. Don't waste your eggs unless BK is your thing.

  3. #3
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    he eventuly does seems to increase the number of battlerounds in most place's but the problem with him his like the mma and does the round to quickly to be a good blocking general

  4. #4
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    Yes, he fights at ten seconds per round, like any other fast general, but in some situations you can configure troops on him so that the number of rounds he fights for are double (or more) the number of rounds possible with a normal tavern general.

    I have used him for certain blocks in Black Knights, Bandit Nest, Witch of the Swamp, Dark Priests and Stealing from the Rich.

    I have also heard that it is possible to use him for a block in Nords, but I have never tried that personally.

  5. #5
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    yeah just figured that out hes a brilliant blocker for the "low level" adv, and he migth be able to block an ekstra camp cause he can add like 30 sek ekstra for the low level adv, but when he comes to the fairytale adv he becomes the "badblocker" compared to the normal gen's, he would only perform better if had a battle duraction on 12-14 sek. to get maeby 10-15 sek ekstra for blocking, but that would increase the battle by minute/60 sek in the low level, and that change the gameplay alot,

    but in an other veiw if they changed him to have a battledura that was little longer he could be a attractive general with meny bonus, and most player does anyway stop doing the "low level" when they get higher levels, and the blocker gen getting useless its kinda sad its like that cause could have been cool with this special blocker general

    if he should be a full optimal blocker gen, he should have been with dual stats, one for the low level adv one for the higher levels adv or just with longer battleduration thats my conclution and why im aint gettin him

  6. #6
    Architect of the Empire
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    Quote Originally Posted by Mannerheim View Post
    He only works for blocking in very few places cause of the big hp, mainly in BK. Don't waste your eggs unless BK is your thing.
    I have to ask are you being ironic ?

    2 possibly 3 events are a BK fest.

  7. #7
    Erudite Pioneer
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    Another stroke of genius from BB.

    1. We don't support blocking
    2. So here's a general specifically designed to block
    3. But we're going to nerf it by making it attack at the same speed as a fast gen, exactly what you *don't* want in a blocking gen
    4. So good luck finding the one or two spots where it's actually any use.

    Business as usual.

  8. #8
    Quartermaster FishSmell's Avatar
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    I use him as an ls general on camps where I'd have to send 1C. Can never remember to make enough cavs.

  9. #9
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    Quote Originally Posted by Bluesavanah View Post
    I have to ask are you being ironic ?

    2 possibly 3 events are a BK fest.
    I know, but plenty of people hate BK and always go for RB only no matter if it's event or not

  10. #10
    Aunt Irma’s Favourite Writer fishslice's Avatar
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    2 of them are ace in Tikki adv as well

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