it can not be fair either if high lvl players and low lvl players can get same results from event with wildly varying resources used to get there. It is all a matter of perspective as well.
Yes it is easier for high lvl players to defeat the camps - but a lot of other aspects of the game they need to invest a lot more as well.
and.... if everyone gets all the max goodies from event if they kinda try- what is the point of an event except as a big free hand out?
As is, the events are getting too easy for high lvl players imo- but that doesn' t mean it needs to be made easier at all levels of the game either to balance things out - rather some thing has to be worked out how gathering resources for events has a similar lvl of difficulty across the board
(main issue is eggs from adventures in this- high lvl players just cna grind so many more adventures - regardless of which adventure compared to lower lvls- but any solution here will lead to additional difficulties- maybe no more event resources from adventures would be a solution - just other mechanisms for collecting em like specific event adventures/quest/collects and/or combines)