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Thread: [Feedback] Change Log - 13/04/2016

  1. #31
    Ruler of the Land
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    Quote Originally Posted by LilyCocotte View Post
    I'm not sure what the fuss is about, all they have to do is move the deposit to somewhere inside the mountain...

    At no point did I ask for a choice between extra building space compared to losing the deposit...

    While they are at it, they might as well remove the tree at the mayor's house permanently. I'm not sure why that wasn't the first option. It is also ironic that you can still put a flowerbed to cover the tree up, but you can't put another building there anymore.
    The problem you describe is one of your own making as you have chosen to place a Noble too close to the deposit to allow a mine to be placed. There are a great many spots on the map where placing a building prevents one from placing another next to it. It's up to you to chose a layout which works.
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

  2. #32
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    Even with the changes to the last part of Nords the extra losses are vey few, even with just normal generals. Run it on a combat sim and see for yourselves. With mmas and majors all the fuss above is just hot air.

    You won't be able to avoid Nords, as some suggest, as it comes up on the gq.

  3. #33
    Ruler of the Land TheVictorious's Avatar
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    Quote Originally Posted by Daybreaker View Post
    IF change to Nords and SA( block as now) every1 will avoid them like how are Co-op addy. well we can w8 and see how it will look like.
    I agree, Specially the nords, the pathing is so bad, I do play it in fast attacks and takes like 1 hour, and now I have to send like extra attacks and waste time, no thanks, i'll avoid nords from now.

  4. #34
    Ruler of the Land TheVictorious's Avatar
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    Quote Originally Posted by lordloocan View Post
    Even with the changes to the last part of Nords the extra losses are vey few, even with just normal generals. Run it on a combat sim and see for yourselves. With mmas and majors all the fuss above is just hot air.

    You won't be able to avoid Nords, as some suggest, as it comes up on the gq.
    lol, I'll skip GQ then, unless someone sell ls.

    In 1 hour I can play full BK and sell 2xLS, and finally get resources worth more than a few ggc and the time that I would waste.

  5. #35
    Quartermaster
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    Quote Originally Posted by BB_Ravel View Post
    A "Move Building" Event is also planned with this deployment.
    Can we have a little more info on this?
    Does this event start tomorrow? How long will it last?

  6. #36
    Glorious Graduate
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    Quote Originally Posted by lordloocan View Post
    Even with the changes to the last part of Nords the extra losses are vey few, even with just normal generals. Run it on a combat sim and see for yourselves. With mmas and majors all the fuss above is just hot air.

    You won't be able to avoid Nords, as some suggest, as it comes up on the gq.
    who care about gq? BB ruined it so.....

  7. #37
    Ruler of the Land Thejollyone's Avatar
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    This move event; are we assured that if we move a building, we will NOT lose that vacant space now, as has been recorded since the shrub removal patch?

  8. #38
    Ruler of the Land BB_Ravel's Avatar
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    The Movement Event should start after deployment.

    Quote Originally Posted by Thejollyone View Post
    This move event; are we assured that if we move a building, we will NOT lose that vacant space now, as has been recorded since the shrub removal patch?
    Since the blocking grid and the island space have been rebalanced, nothing is guaranteed. The main reason for the Movement Event is to allow all players to set up their island in a satisfactory manner after the recent changes.

  9. #39
    Ruler of the Land Thejollyone's Avatar
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    ok thanks for clarifying. I guess it's a case of player beware/be aware

  10. #40
    Skilled Student
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    Can we move storehouses now also or do they have to be rebuilt? i mean whats the point of rearranging space if the storehouses are where they are.

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