The deduction of drop rate on follow up adventures, was a big mistake of developers. Actually vanish the motivation to play adventures with possibility of a follow up.
The deduction of drop rate on follow up adventures, was a big mistake of developers. Actually vanish the motivation to play adventures with possibility of a follow up.
Ok, but Secluded Experiments are also an epic adventure and the loot can have Angels gate or More Secluded Experiments. The same could be also for the BK/RB. There are players who have problem to get follow-up adventures for achievement as these drop from adventures which are not very popular. Adding new follow-up's to drop from BK/RB would make their life easier.
The building drop rates from RB/BK are about the same as the existing follow-on drop rates. The problem is you are suggesting adventures which can not be run by players who have received the quest, therefore these players would be dependent on loot spots to obtain the follow-ons. The question you have to ask here is would BB think this is in the spirit of the game. The better solution is to restore the follow-on drop rates on the low level adventures so that players once again have a reasonable chance of getting Old friends and Motherly Love.
When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's