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Thread: Back to Star button for geneal, needful inside adventures too !

  1. #41
    Ruler of the Land TheVictorious's Avatar
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    Quote Originally Posted by Loomy View Post
    You think the exploit would be the only topic, which has to be tackled, when introducing this function for adventures? What about the missing mayor house, which is normally used as the hub between star, travel and the home island. The general is always going there if you send him to the star and this building is missing on adventures, right?
    May you tell me where the generals gone when they land in star instead of land zone inside adventure because there is no land spots left? where the Mayor house!?

    Why you people think so much about thing already exist and not exploit anything!

    It is simply like this, exactly as the same as the generals exist in star menu when they have no space left, could send back with the same code! I really can't understand this "overthinking" here!

  2. #42
    Original Serf
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    Quote Originally Posted by TheVictorious View Post
    May you tell me where the generals gone when they land in star instead of land zone inside adventure because there is no land spots left? where the Mayor house!?

    Why you people think so much about thing already exist and not exploit anything!

    It is simply like this, exactly as the same as the generals exist in star menu when they have no space left, could send back with the same code! I really can't understand this "overthinking" here!
    I guess because you don't exactly know how the code look like. You are thinking on a theoretical layer. That's normal since you don't have access to the code, right?

  3. #43
    Keen Commentor Syltom1's Avatar
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    Quote Originally Posted by Loomy View Post
    You think the exploit would be the only topic, which has to be tackled, when introducing this function for adventures? What about the missing mayor house, which is normally used as the hub between star, travel and the home island. The general is always going there if you send him to the star and this building is missing on adventures, right?
    And, how exactly does this matter if we want to send generals back to Star Menu in adventures? What the problems do you want to talk about?

  4. #44
    Ruler of the Land TheVictorious's Avatar
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    Quote Originally Posted by Loomy View Post
    I guess because you don't exactly know how the code look like. You are thinking on a theoretical layer. That's normal since you don't have access to the code, right?
    I'm a developer with 8 years of experience, and know good code must have a story to start develop with, the function that called to set the general back in star menu instead of land zone must be working if called with the button to return it back.

    Development not working like what you think, the code must follow conventions and principles.

    If they have bad code structure it is their problem, they must make a good refactor and do this, and btw, with big project like settlers, even the developers not know about all the code inside.

  5. #45
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    Following may blow some minds, but I'll try to give some technically explanations (based on observations of how things are/have been [not] working, intentionally or not [bugs], and official information)..
    • What ever happens in this game is zone oriented and then filtered by relation..
      1. eg When visiting other players' homeisland you'll at arrival often be prompted news about their actions, before filter has kicked in,
      2. eg Things affecting your account and happening at a zone you're not visiting, will be reported in a generated ingame mail.
    • Troops are resources..
      1. ie are consumable and used to be shown in Mayor's house,
      2. Add military units is a troop resource in Star menu state.
    • Generals are like other specialists based in Star menu, but..
      1. are also able to build and move a garrison on map,
      2. you may send them to another zone,
      3. are able to assign troops - auto-unload is a feature if general would not auto-build garrison at arrival.
    Last edited by SmurfAsH; 26.01.17 at 16:59.
    25/11-14 , 23/02-16 .. The end is coming and it will look like this .

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