-1 potential exploit
I agree. There's no need to differ between home island and adventure.
I think they could change both Switch units-button and Move to Star-button to be enabled only when Unload all units-button is disabled - when no troop is to be assigned.
For just one click extra, that way the Unload all units-button would be the safety here to avoid misclicks. (Clicking Cancel-button reverts this.)
I'm doing Red Riding Hood at the moment. It's a single-player adventure, thus the whole landing zone is green. But, it's still too small for all my generals. And I need to set up my lock-&-block formation in the whole area. It is really cramped there.
I guess I have now no choice but send most of them back, after the attack, send them to the adv again.
Last edited by Syltom1; 22.01.17 at 18:23.
+1 Nice idea. Would love to be able to put just the gens I need first. Would also love not to have to unload all the gens when they land and use time rearranging them before I can start adventure.
+1
Much as I like this idea the Dev's have already said this is a no no due to a potential exploit.
When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's