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Thread: NORDS - updated 2016 script

  1. #1
    Erudite Pioneer Gamla's Avatar
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    NORDS - updated 2016 script

    adventure NORDS
    - no blocks - many jolly interceptions - no hidden dangers at all
    fast guide +and new up-to-date - NUS165 improved judgement


    Losses about 195R + 47M / a full M version (just replace all R by M) has merely fewer losses but higher expenses

    Goal = take full experience [ acceptable for an experience adventure ]

    What minimum units do I take ? = XB 269 - C 210 - ES 30 - S 15 - M 100 - R 200
    Of course speed up the quest with minimum-package of 450XB should work fine, but more (+500...)will get it >>> ...speed !!
    Add a load of Longbow Man to get to a mixed total of over 600 (LB + XB) especially for Section 04.

    generals - x2 MG270 + x1 MMA220 +NUS165 +VET250 main course
    if you do not have yet a NUS165 = this guide does hold details for the adventure without her.
    More of the above mentioned generals do also engage more simultaneous attacks - be wise take distance between attacks [ min 10 flags ]

    About the invited player (loot-target ?) - many solutions are possible - examples= coins, recruits, fun, respect, ..... whatever you find suitable !!!
    Divided 05 sections - added images for possible Garrison posts (no obligation) !! ...good luck !!
    Hot Tip = decide when to attack, when to transfer.

    AND ... all camps can be attacked safe a garrison place indicated, without any further transfer needed
    BUT the game starts from LZ02 extreme right side - avoid the grey wolf trap !!

    fact 01 = NUS165 available.
    Att leader S01 LC09 = 75 HouseKarl 50 Valkyrie 5 Berserk
    NUS165 11M 1S 153XB = losses zero (for all camps in S01)
    result = all right side camps will intercept (zero losses) +target (zero losses)

    next Att = start immediate with S02 with the available MMA220,
    due to a long walk return for NUS165

    fact 01 = no NUS165 available
    START S01 JUST BELOW THE IMAGE.



    1st att target S01 C06 = 50 Karl + 75 Valkyri

    att with MMA220 01ES 94C 125XB
    result=
    intercepted by S01C05 = 100 Karl + 50Valkyrie = LOST 0 + kill ALL
    target S01C06 = 50 Karl + 75Valkyri = LOST 0 + kill ALL

    2nd att S01 L09 = 75 HouseKarl +50 Valkyrie +5 Berserk
    att with MG270 +60C +29M +181XB

    result =
    intercept01 S01C07 = 50 HouseKarl +100 Thrall // lost 5-8M
    intercept02 S01C08 = 50 HouseKarl +50 Thrall +25 Valkyrie // losses zero
    target S01L09 = 75 HouseKarl +50 Valkyrie +5 Berserk // losses zero

    == section 01 is cleared.


    SECTION S02 x2 camps to attack, interceptions on 2nd att, only 39-40R lost
    sub TOTAL losses = 39 - 40R (or see adv note***)

    GARR position 02 in Section01 - Top side



    option 01 - VET250 + MG270

    att 01 S02 C02 50 HouseKarl + 75 Karl
    att with VET250 20M +20C +210XB ==> lost zero kill ALL


    att 02 S02 L05 100 HouseKarl +50 Valkyrie +10JomsViking
    att with MG270 +40R +15ES +60C +155XB

    result=
    intercept01 S02 C03 50 HouseKarl +50 Valkyrie +50 Karl ==> lost 2R + kill ALL
    intercept02 S02 C04 50 HouseKarl +50 Valkyrie ==> lost zero kill ALL
    target S02 L05 100 HouseKarl +50 Valkyrie +10JomsViking ==> lost less 38R + kill ALL

    option 02 - MMA220 or NUS165 + MG270

    att 01 S02 C03 50 HouseKarl +50 Valkyrie + 50 Karl
    att with MMA220 -- +10C +210XB ==> lost zero kill ALL
    [/SIZE][/B] att with NUS165 -- +5C +160XB ==> lost zero kill ALL

    DETAIL
    Intercept S02 C02 50 HouseKarl +75 Karl == lost zero
    Target S02 C03 50 HouseKarl +50 Valkyrie + 50 Karl == lost zero

    att 02 S02 L05 100 HouseKarl +50 Valkyrie +10JomsViking
    att with MG270 -- +36R +4M +15S +60C +155XB ==> lost 34-36 R

    DETAIL
    Intercept S02 C04 50 HouseKarl + 50 Valkyrie == lost zero
    Target S02 L05 100 HouseKarl +50 Valkyrie +10 JomsViking == lost 34 R - 36 R


    SECTION S03 x3 camps to attack, no interceptions due to tactical GARR positions
    losses zero

    GARR position 03 in Section02 - right side



    the generals will follow the path will be along the beach front to go inland between forester and cutter
    when GEN passed the section border + 2 flag = the next GEN can start
    - OBVIOUS for all combined attacks use a delay of 10 flags between each GEN -


    S03 C04 = 75 Valkyrie
    att with MMA220 +100R+120C ==> LOST 0 KILL ALL
    att with NUS165 +65R +100C ==> LOST 0 and KILL ALL

    S03 C05 = 75 HouseKarl
    att with MMA220 +10ES+80M+130XB ==> LOST 0 and KILL ALL
    att with NUS165 +10M+155XB ==> LOST 0 and KILL ALL
    att with VET250 "+60M +180LB" or "+10XB +40M +200LB" ==> LOST 0 and KILL ALL

    S03 L06 = 50 HouseKarl +50 Valkyrie +20 JomsViking +15 Berserk

    att with MG270 +80C+190XB ==> LOST 0 and KILL ALL
    att with MG270 +5R+77C+188XB ==> LOST 0 and KILL ALL



    SECTION S04 x3 camps to attack, no interceptions
    place GARR in section 03 again close to the waterline on top-side of the section - CARE=avoid interception with C01
    if you have not the combined total of XB - add some LB [see GEN details here-after]
    an invited generous player may send a 1st wave of min 3R max 100R on Leader camp

    GARR position 04 in Section03 - Top side




    SO4 C02 = 75 HouseKarl +50 Karl
    att with MG270 +1ES +249XB ==> lost zero and kill ALL
    att with VET250 +1ES +249XB ==> lost zero and kill ALL
    att with NUS165 +1ES +164XB ==> lost zero and kill ALL

    [ noted = MG and VET = +5 X-bow were added (additional safety)]

    SO4 C03 = 120 HouseKarl
    option BLOCK GEN200 120 ES - [11 flag delay on next GEN run]
    .... BUT, ... humble personal advice = just clean this camp, roger-over*out.

    att with MG270 +5R +15M +250XB ==> lost 5R +3M and kill ALL
    att with VET250 +27R+15M+21OXB ==> lost 24R and kill ALL
    att with MG270 +17R +15ES +238XB ==> lost 10-14R and kill ALL
    att with MG270 +24R+15ES+231XB ==> lost 14R and kill ALL

    IF a shortage of X-BOW would slow down the timing = a few Added options - LB variant
    MG270 40R +230LB ==> Kill all lost 39R
    MG270 35R +3M +132LB +100XB ==> Kill all lost 29R
    MG270 30R +3M +87LB +150XB ==> Kill all lost 23R


    SO4 L04 = 100 HouseKarl +50 Karl +20 JomsViking +15 Berserk
    if MG270 available single att will be possible all other opt for x2 or more waves

    att MG270 +100R+20ES+150XB ==> lost 98R and kill ALL
    att MG270 +100R+170XB ==> lost 94-96R and kill ALL
    att MG270 +100R+5ES+165XB ==> lost 95R and kill ALL



    SECTION S05 - all positions for the GARR are fine, even no transfer to section 04 needed, feel free.
    the final section - kill all 4 camps - no option for block

    ... a proposed GARR position 05 in Section04 = somewhere half-way [1/2] [sic=nicest place to meet any or what]



    S05 C01 150 KARL right side
    att GEN200 +200 XB ==> lost zero KILL ALL
    att MMA220 +5R+215XB ==> lost zero KILL ALL
    att NUS165 +3M +162 XB ==> lost zero KILL ALL

    S05 C02 150 HouseKarl middle
    att MG270 +217XB +52R +1ES ==> lost 50R and kill ALL

    S05 C03 150 Valkyrie left side
    att VET250 +210C ==> lost zero KILL ALL
    att NUS165 +165C ==> lost zero KILL ALL


    Final target =
    SO5 L04 120 HouseKarl +50 JomsViking +30 Berserk

    ATT =MG270 +218XB +51M +1ES ==> LOST 49M --> KILL all


    This is a personal guide - but satisfactorial - free to use to each Settler [ risk ? (none!!)] - no warrantee
    Any additional improving attacks are welcome - have fun !!!
    -1st posted 2016 may 26 + many updates [ last update - 2017 MAY 05] and this is my final forum last-post
    Last edited by Gamla; 05.05.17 at 17:11. Reason: 2017 - NUS165 NEW updated
    Happy ? Sure I am. Enjoyable and relaxed. ==> Visit Guild FB41

  2. #2
    Erudite Pioneer Gamla's Avatar
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    [Guide] Raid of the Nords

    in addition to the Guide - The Nords (...because I do love snacks - )

    RAID OF THE NORDS

    Useful generals = MG270 MMA220 NUS165
    Travel load= 680R 510M 140Cav 05ES +245XB (IF YOU WANT TO RUN SIMULTANEOUS add more Cav + XB)
    if you want to try the Thrall x LB attack = add 175LB

    Start at LZ landingzone - a small section Counter-Clock-Wise continue after 1st LCamp Clock-Wise - please do enjoy.

    GARR 01

    C01 75 Jomviking, 50 Housecarl, 50 Berserk
    = MG270 81R 189XB [losses: - 81R]
    C02 150 Valkyrie, 70 Housecarl, 65 Thrall
    = MMA220 60M 1ES 50 Cav 109XB [losses:- 60M]
    = NUS165 81R 1ES 81XB [losses: -81R]
    C03 200 Valkyrie, 45 Berserk
    = MMA22 75 R 1ES 100 Cav 44XB [losses: -75R]
    = NUS165 55R 1ES 40Cav 69XB [losses: -55R]
    LC04 170 Housecarl, 40 Jomviking
    =MG270 74M 1ES 195XB [losses: -74M]

    C05 75 Karl, 75 Valkyrie, 50 Jomviking
    = MMA220 74R 1ES 45Cav 100XB [losses: -72R]
    = NUS165 1ES 164XB [losses: zero]
    C06 100 Housecarl, 50 Valkyrie, 50 Jomviking
    = MMA220 37M 1ES 10Cav 172XB [losses: -37M]
    C07 160 Valkyrie, 100 Thrall
    = MMA220 33R 1ES 136Cav 50XB [losses: -33R]
    = NUS165 85Cav 80XB [losses: zero]
    LC08 100 Jomviking, 90 Valkyrie, 50 Housecarl
    = MMA220 85M 1ES 134XB [losses: -85M]
    = NUS165 51M 1ES 113XB [losses: -51M]


    GARR 02

    C09 350 Thrall
    = MG270 125R 1ES 144XB [losses: -125R]
    = MG270 85R 130LB 55XB [losses: 80R 1-2LB]
    = NUS165 60M 1ES 104XB [losses: -60M]

    C10 100 Housecarl, 50 Thrall, 50 Valkyrie
    = MMA220 56R 1ES 163XB [losses: -56R]
    LC11 150 Thrall, 150 Valkyrie, 30 Jomviking
    = MMA220 67M 1ES 40Cav 112XB [losses: -67M]

    GARR 03

    C12 80 Housecarl, 75 Karl, 60 Berserk
    = MG270 56M 214XB [losses: -50M]
    = NUS165 42M 1ES 122XB [losses: -45M]

    C13 300 Grey Wolf, 200 Karl
    = MG270 119R 1ES 150XB [losses: -119R]
    LC14 210 Thrall, 100 Berserk
    = MG270 66M 204XB [losses: 59M]
    = MG270 61M 175LB 34XB [losses: 57-58M 1LB]


    GARR 04

    C15 200 Thrall, 100 Grey Wolf
    = MG270 13R 1ES 256XB [losses: -13R]
    C16 130 Housecarl, 50 Karl
    = MG270 100R 1ES 169XB [losses: -100R]
    LC17 170 Thrall, 75 Housecarl, 30 Berserk
    = MG270 60M 210XB [losses: -56M]

    ENDED

    MAX Losses from selected attacks: MAX 677R, 506M, 4LB ( Did not take note of losses, Live game will update this section )
    Happy ? Sure I am. Enjoyable and relaxed. ==> Visit Guild FB41

  3. #3
    Aunt Irma’s Favourite Writer Durin_d's Avatar
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    Easier way to clear the firts 3 sectors on Nords is to send from the right side lz Nusala with 10M 1E 154XB to the sector 2 leader and it will kill all except the sector 1 leader without losses. After that kill the 75 Valkyrie camp on sector 3 with 1E 104C without losses and then send MMA with 1E 25C 194XB to the sector 3 leader and it will kill the 2 camps without losses.

  4. #4
    Erudite Pioneer Gamla's Avatar
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    Dear Durin - Many thanks for the great idea - will get it into practice next run on adv Nords - and can be translated into guide afterwards.
    Together indeed much stronger/wiser than an simple old man - thanks again !! + added after LIVE test=

    MEANWHILE was able with the help of a NUS165 owner invited to do the LIVE test from LZ01 as mentioned in previous Post from settler Durin - did not pass the test / we ended with only 149XB. But the idea is great and I still work on a NUS165 var attack conform the adventure quest "conquest of all bandit camps" + full advantage of NUS165 without XB losses.
    T01 grey wolf does cost 6M - acceptable it allows to capture section 01 without further losses.
    KIT - I will keep in touch if my guide is completed and tested on the NUS matter. But still many thanks - I do love communication !! - Gamla
    Last edited by Gamla; 30.04.17 at 11:56. Reason: correction
    Happy ? Sure I am. Enjoyable and relaxed. ==> Visit Guild FB41

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