Reply to Thread
Results 1 to 2 of 2

Thread: General moving zones

  1. #1
    Wordsmith Larili's Avatar
    Join Date
    Jul 2012
    Posts
    729
    World
    Sandycove

    General moving zones

    I was thinking about the complaints about `long walking times' for generals on some of the latest addy's . I thought wouldn't it be nice if the sector opened up to place generals once only the last leader camp is left rather than waiting till it is destroyed. In this way you could move the generals for the next sector into position whilst the last leader camp is being attacked.
    Or a `scouting' buff which you could apply to gens on addy to instantly move them to positions on the cleared sectors.
    Are we to be told of adventure changes or not? 1 Month on and still SNEAKY RB changes have not been mentioned

  2. #2
    Ruler of the Land
    Join Date
    Jun 2012
    Location
    Milky Way
    Posts
    2,854
    World
    Sandycove
    Trying to think of any sectors in game where your first idea would work but I'm coming up with hardly any. As for the scouting buff idea the question is going to be one of cost and from where we would get them. If from the merchant then no doubt BB would place a cool down on buying them to make them compatible with the nuke buffs.
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Ubisoft uses cookies to ensure that you get the best experience on our websites. By continuing to use this site you agree to accept these cookies. More info on our privacy.