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Thread: New building suggestion - Magic Tower

  1. #11
    Ruler of the Land
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    Quote Originally Posted by Dappadon View Post
    Not so much buffs, but 1 day prems and 100 gems in the shop potentially could.

    Personally I get enough star coins now by doing ally adv to get a arrow every day the assassin every 2 days and once per week a 1 day prem and 100 gems and there are many other players like me.

    If every player then could get an extra 200 star coin every day then we would need things added to the shop for star coin as they would become useless to a lot of players.
    Sorry but the history of the game tells us otherwise. Back when we got star coins from adventures it was quite easy to amass 200-500 star coin a day, even more at the weekends. The game carried on quite happily for about 2 years with nobody as far as I can remember saying anything about a imbalance.
    Last edited by Dorotheus; 11.07.16 at 18:20.
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

  2. #12
    Architect of the Empire
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    I like the idea but I'd agree with Dappadon tbh 47 sc per day starts to equate to a serious chunk of change if you start to buff it permanently X4 and I seem to recall some people got rather tetchy about a free gold tower producing a few gold coins per day. Back when star coins were abundant you certainly couldn't sell a BLT adventure for 40k +.

    Make it a non-buffable building and it would be ok.

  3. #13
    Nifty
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    Quote Originally Posted by Bluesavanah View Post
    I like the idea but I'd agree with Dappadon tbh 47 sc per day starts to equate to a serious chunk of change if you start to buff it permanently X4 and I seem to recall some people got rather tetchy about a free gold tower producing a few gold coins per day. Back when star coins were abundant you certainly couldn't sell a BLT adventure for 40k +.

    Make it a non-buffable building and it would be ok.
    BLT became more expensive when BB decided that you should be able to level up and gain xp for just lootspot buying.

    Back in old days the main use was to get those rare FT adventures. Would that be any use or should Ali Babas be available there?

  4. #14
    Architect of the Empire
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    Quote Originally Posted by helsinki View Post
    BLT became more expensive when BB decided that you should be able to level up and gain xp for just lootspot buying.

    Back in old days the main use was to get those rare FT adventures. Would that be any use or should Ali Babas be available there?
    As it stands atm when I'm levelling (taking a breather at present) I find a combination of SLT and BLT to keep my normal barracks full and Woodcutters and 1st-3rd thief to keep my elite barracks full is a fairly effective way of levelling, swapping 1 ls on the SLT / BLT for an adventure and the other for a swap. This also is a fairly effective way to acquire star coins through mini quests. The downside is it's boring hence the break at present.

    So if a tower was ever implemented it would primarily be used to supplement the buying of other stuff possibly the odd catapult buff as I don't tend to buy those at present.

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