The Change Log for this feedback thread can be found here.
Thank you.
BB_Alparza
The Change Log for this feedback thread can be found here.
Thank you.
BB_Alparza
Last edited by BB_Ravel; 01.08.16 at 10:53.
One bug we all hoped to stay around for ever like all the other bugs with buffs, which do not stick around and other such annoying issues... and yet it gets fixed first in the bug-fixes queue. Not fair. First reported and acknowledged bugs should be fixed first imho. Last reported and acknowledged bugs should be fixed last... :PGenerals: An issue that caused generals to recover too fast was fixed
Game has literally no mechanics regarding trade office that could possibly limit player. Think about other game implementations, for example merchants or wagons, they limit player how fast they can travel, how much they can carry, how many of them you can have. Settlers have nothing, absolutely nothing. Limits can only be how much items I have (if I offer) and how much can fit in my storehouse (if I accept). That`s it, any arbitrary number makes no sense.
Changes does not forbid me to send multiple trades, but extra clicking is stupid and very very annoying knowing that I didn't had this problem before.
Last edited by Tshh; 27.07.16 at 17:17.
Generals: An issue that caused generals to recover too fast was fixed
Shame this made the game actually enjoyable to do Adventures and not the usual ZZzzz boredom
ok good news BB fixing fast now.But i need to ask when they fix issue with showing online status in guild?
when will the flashing whisper on login get fixed?
At a guess, typically all bugs/enhancement requests get prioritized with such factors as number of users affected, impact (e.g. can't play at all, can play but with work-arounds) and cost of the change (time spent by developers and testers) and so forth. I find the flashing whisper thing kinda annoying too but I just go to the tab and whisper something to anyone in my list and it stops - so hardly a show stopper and I'm sure it's pretty low on the list of priorities for fix.
Sorry, but I've slept since then...