A new non combatant General
Carries up to 3 nurses*
15 min travel time to adventure 2hrs return
Fixed landing zone for camp once on adventure
Nurse can be sent to recovering general, once she arrives general recovery time improves up to 200% ( buff effect and soft kitty song optional )
One nurse is used up for each recovering general
* Nurses trained and recruited in new building Apothecary:
Building lvl1 and 2: using 1 settler + 200gc, herbs, kettles medium paper level 1 nurse = 100% recovery provided.
Building lvl3,4 and 5: Using 1 settler + 300gc, herbs, cauldrons, advanced paper level 2 nurse=150% recovery provided.
Building lvl 6: Using 1 settler + 400gc, herbs, adamantium ore, woollen cloth level 3 nurse= 200% recovery provided.
For those thinking isn't that what medipaks do? I was just thinking about making it more an active part of the game, plus it adds another option for a `non combatant' general for Christmas event