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Thread: Extend GQ time-limit to 48h, but keep the 24h generating

  1. #1
    Ruler of the Land
    Join Date
    Apr 2013
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    1,563
    World
    Newfoundland

    Extend GQ time-limit to 48h, but keep the 24h generating

    The 24h time-limit in current Guild Quest system do not only neglect casual playing but also heavily reduce the possibility to cooperate.
    • By extending the GQ time-limit to 48 hours, casual players would be able to finish their GQ by their self and there would be time enough to cooperate.
    • By keeping the 24 hours generating, a new GQ would still be given every day to solve.

    Unlike the old GQ system, GQs are independent from each other in the current GQ system - time is the limit.
    Thereby, there are no technically restrictions to allow guilds having 2 GQs active - one new (more than 24h remaining), one old (less than 24h remaining).
    Of course, the Guild Quest info in the (Guild) Members tab has to be altered, but that's really no big deal - could be changed to "Old", "New", "Both" and "Completed".


    Some suggest there have to be a waiting quest like in the old GQ system, but that will never happen again due to the progression issues.
    Sure, they could once more revamp the GQ system and add some code to give us a "GQ preview", but that's not a small thing to do.
    Also, adding a "GQ preview" wouldn't do much to increase (even less restore) the possibility to cooperate.
    25/11-14 , 23/02-16 .. The end is coming and it will look like this .

  2. #2
    Ruler of the Land
    Join Date
    Feb 2013
    Location
    Devon
    Posts
    1,633
    World
    Northisle
    Too messy, I like the 160 to 190 coins a day that my guild earn.

  3. #3
    Ruler of the Land
    Join Date
    Jun 2012
    Location
    Milky Way
    Posts
    2,854
    World
    Sandycove
    is this not a backhanded way of getting waiting GQ back
    When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's

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