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Thread: [Feedback] Halloween 2016 - Dev Diary

  1. #11
    Ruler of the Land Xibor's Avatar
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    Quote Originally Posted by Dorotheus View Post
    Does this mean each Pumpkin collectable is only going to give 1 Pumpkin ?
    That's how I interpret it.
    Sorry, but I've slept since then...

  2. #12
    Glorious Graduate
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    Pumpkin Cemeteries produce ~ 33% faster
    Can we get new production times for each of 3 cementarys??Wiki still holds old time for all cementarys

  3. #13
    Raving Rabbid Areop-Enap's Avatar
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    Quote Originally Posted by Lord-Nazgul View Post
    Can we get new production times for each of 3 cementarys??Wiki still holds old time for all cementarys
    Small Pumpkin Cemetery: 5h 20 min + walk, Common Pumpkin Cemetery: 2h 40 min + walk, Noble Pumpkin Cemetery: ???

    Numbers based on how they were on test. Don't recall noble cemetery runtime tho but I'd guess around 40 mins per cycle?
    Last edited by Areop-Enap; 11.10.16 at 10:16.
    There is a world of imagination
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    Where reality is an intruder
    And myth and legend thrive

  4. #14
    Erudite Pioneer
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    Quote Originally Posted by Dorotheus View Post
    Does this mean each Pumpkin collectable is only going to give 1 Pumpkin ?
    My interpretation is that if you get 15 collies you'll also get 15 pumpkins. But maybe that's just wishful thinking. ^^

  5. #15
    Treasure Hunter Wulfmeister's Avatar
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    I would expect that the average number of collectibles will be increased per spawn for the duration,as previously. The extra collectibles will be pumpkins, and you get one pumpkin for each pumpkin collectible you pick up, as usual.

    The difference is that in previous years, there have been spawns during the event where no pumpkins were spawned (usually right at the beginning of the event). It sounds to me like that shouldn't be the case this year.

  6. #16
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    Quote Originally Posted by vikont View Post
    Improved farm: not tradable?
    Ack those pesky ghosts are still having fun in this forum. The Improved Farm will indeed be tradable (but not giftable).Thanks for the heads up!

  7. #17
    Ruler of the Land
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    Any chance of BB answering any of the questions? Fine players inputting but much better if BB actually reply so we have the correct info.

  8. #18
    Community Manager
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    Quote Originally Posted by lordloocan View Post
    Position re pumpkins from guild quests please? Guilds need to know.
    You will not receive pumpkins from Guild Quests - it will still be Guild Coins.

    Quote Originally Posted by Dorotheus View Post
    Does this mean each Pumpkin collectable is only going to give 1 Pumpkin ?
    Each pumpkin collectible on the island that you click on will award you 1 x Pumpkin.

  9. #19
    Raving Rabbid Areop-Enap's Avatar
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    Name: Trick
    Where: It can be produced in the Provision house and applied to a building on a friend's island
    Cost: 50 simple paper and 50 fish
    Effect: The affected building cannot be buffed as long as Trick is in effect.


    Name: Treat
    Where: It can be produced in the Provision house
    Cost: 200 water and 50 pinewood planks
    Effect: It removes the Trick effect from a building. It also buffs the targeted building (400% production for 2 hours).
    Filled in the blanks left out of the original post.
    I assume the requirements to make these hasn't been changed from last year, but new players might want to know which type of paper/pinewood they should stock up on if they want to make these buffs.
    There is a world of imagination
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    Where reality is an intruder
    And myth and legend thrive

  10. #20
    Jolly Advisor Amazony's Avatar
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    and 400% ? it was supposed to be x4, was it bumped to x5 ?

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