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Thread: blocklist for trade office

  1. #21
    qawpaw
    +4

  2. #22
    Nifty
    Join Date
    May 2014
    Posts
    55
    World
    Newfoundland
    Quote Originally Posted by Ozzymandeus View Post
    I never liked 'fish on TO' for precisely the same reasons as this:



    However, this...



    ...doesn't work!

    Here's a general scenario that happened to me more times than I can count:

    1. I advertise on trade (wts 'adventure' ls rtf 'price' w/m).
    2. Interested buyer duly whispers as requested.
    3. I put fish trade up on TO for 'price'.
    4. Player who hasn't whispered opens TO and buys fish intended for player who whispered.
    5. Player who whispered complains they cannot find trade or that it failed.

    I then have to explain to player that bought fish that I asked for whisper first and the trade was intended for someone who followed my instructions, arrange a refund, put up second trade for actual buyer and it's just a complete mess because some 'quickfire johnny' just assumes that 'fish on TO' is the only way things are done now.

    I could also mention that one time I got a bunch of grief from one player because they couldn't be bothered to whisper first, who wouldn't shut up about it until I pointed out that the effort he had spent whining in the trade tab could have been used to whisper "me please" a dozen times over.... oh... wait.. I just did!

    In the end, I just gave up because one lonely fish doesn't stand a chance against a flippin' tidal wave!
    Well there's really simple workaround Ozzymandeus
    First negotiate the deal THEN put the trade
    Use something else not a fish - wheat, water, flour, scarecrow even ;-)

    I'm not fan of the blocking players from trades - too much hassle for few annoying instances. I have ignored so far only 2 (TWO) ppl despite the fact i have had several bad experiences both - as seller and buyer of lootspots

  3. #23
    Architect of the Empire
    Join Date
    Nov 2014
    Location
    Denmark
    Posts
    951
    World
    Newfoundland
    How many players do you each have blocked now ?
    Personally I have none - and I have the feeling that is what it is for most of us.
    I think people is blowing this out of proportion. I dont see blocking of entire guilds or 1000s of players coming about, because we have the option to block a few trouble makers. I doubt very much that 1 of of thousands of players will affect marked pricing.

  4. #24
      Town Crier
    Join Date
    Dec 2012
    Location
    Scotland
    Posts
    598
    World
    Northisle
    Quote Originally Posted by Yuiry View Post
    Well there's really simple workaround Ozzymandeus
    First negotiate the deal THEN put the trade
    Use something else not a fish - wheat, water, flour, scarecrow even ;-)
    If you had paid closer attention to the order of the steps in my list you would have realised that trade is put up after buyer whispers, as you suggest... and if that wasn't immediately obvious then the example I gave of getting hassle from a player because I hadn't put up a fish straight away should have made that clear.

    Also, I have tried using other resources, stone, coal, copper, pinewood, wheat all tried, plus a few other ones I can't remember off the top of my head, I'm sure. It still doesn't work, as people can search "ozzymandeus" instead of "fish" and see a 1 resource trade for the advertised price.

    Quote Originally Posted by Urd123 View Post
    How many players do you each have blocked now ?
    None.

    This is purely because I can't block people from buying my trades, so I have to be able to communicate with them if I want to deal my lootspots in trade, if only to warn them that I don't refund money if buyers go AWOL after accepting invites.

    I appreciate the arguments against blocking people from seeing trades, and I don't necessarily disagree with them. I am merely trying to point out that a suggested workaround encountered problems when I actually attempted to put it into practice.

  5. #25
    Architect of the Empire
    Join Date
    Nov 2014
    Location
    Denmark
    Posts
    951
    World
    Newfoundland
    Quote Originally Posted by Ozzymandeus View Post
    If you had paid closer attention to the order of the steps in my list you would have realised that trade is put up after buyer whispers, as you suggest... and if that wasn't immediately obvious then the example I gave of getting hassle from a player because I hadn't put up a fish straight away should have made that clear.

    Also, I have tried using other resources, stone, coal, copper, pinewood, wheat all tried, plus a few other ones I can't remember off the top of my head, I'm sure. It still doesn't work, as people can search "ozzymandeus" instead of "fish" and see a 1 resource trade for the advertised price.



    None.

    This is purely because I can't block people from buying my trades, so I have to be able to communicate with them if I want to deal my lootspots in trade, if only to warn them that I don't refund money if buyers go AWOL after accepting invites.

    I appreciate the arguments against blocking people from seeing trades, and I don't necessarily disagree with them. I am merely trying to point out that a suggested workaround encountered problems when I actually attempted to put it into practice.
    My point was that having the option to block other players from your trade will hardly affect the pricing, as it will be only used to block those very few players who can be very annoying. Even though they are few- some of my guild members avoid trading ls after having been waiting for more than an hour for ls buyer and being bullied into paying back price of ls after they finished without player making kill. The just swap within guild now.
    So yes blocking would be nice - and I doubt that very many would be blocked.

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