I know this solves only a small problem caused by my own laziness (and slight bit of OCD), but would love to see an option where i could empty all generals in one go once they have returned from adventures.
I know this solves only a small problem caused by my own laziness (and slight bit of OCD), but would love to see an option where i could empty all generals in one go once they have returned from adventures.
Hi,
Almost any adventure starts by unloading the troops from all the generals so they are available to assign for attacks.
With the bigger adventures this means a lot of clicks to unload all 10-15-20 generals.
I would love to have a button to unload them all at once, maybe it could be added to the top troops menu or something.
Thanks,
Opper
On second thought: the button would be useful also after attacks. Just had to unload 5 generals after an attack. I want to go fasterrrrrr
Why are you not sending your first gens ready to attack? Why are you not preparing 2nd attack gens while the 1st attack gens are marching ?
Your increasing your workload.
When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's
Too complicated! and make no sense, yeah a bit faster, but still, make no sense, you can empty your general troops with one click already, and actually it will become useless and anoying, specially if I'm on elite troops, I would like to keep current loaded troops so I don't need to wait switch troops to finish (that sometimes stuck and need to do this again!)..
So -1 from me.
Not something I would see the need for. I have a problem already with the unload and swap troops button, and hit them by accident so I have to start loading troops again. I can see the mess it would make if I just loaded 6 gens and hit that by accident
If for some reason support feels the need to edit what I wrote, please delete entire post instead, dont put words into my mouth that I never said.
+1 The same applies for gens going on adventure. I'd like to see an unload all generals option there too.
Last edited by Linq2; 12.03.17 at 17:05. Reason: reviewed and edited for better understanding
Previously suggested here.
Merged
Last edited by MOD_Daz; 13.03.17 at 08:50.
+1